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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
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Umm, were these ships totally stationary, that is engines off (no smoke) or with engines running but speed set to 0 knots (smoke)?
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#2 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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0kts; no smoke.
I have no idea via PROPERTIES how to stoke the engines. Their course was set to 90 degrees of my surfaced sub. So, in general there was very large profile. Now, another variable despite real world physics of occlussion may have been how the game resolves detects objects on very similar LOBs but a different distances. I hadn't considered that.
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#3 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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Set up looked like this:
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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