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#1 | |
GWX Project Director
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It is also quite easy to argue that reaching crush depth is (realistically) a very sudden event in real life. At the moment it occurs, life aboard the sub ends in a split second. |
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#2 | ||
Old Gang
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You're absolutely right about that, no point arguing. But the crush depth is poorly simulated in the game, original or modded. There is no crush depth final point, it is related to a relative depth, once you cross it, the hull will start to lose hitpoints, once the hp reaches zero, death screen. So lets say you are diving at 1 meter per second, when you bleach thru the barrier of the crush depth, the hull will start decomposing. If the crush depth is 250, you will get death screen around 300, 320 meters. But the interesting thing is, if you are diving at 2 meters per second, or if you are literally flying against the bottom due to overflood, lets say at 5 meters per second, you will bleach the crush depth line and get the death screen arould 450, 500 meters... and that is as irrealistic as... well, something funny in my head I shouldnt say here... :rotfl: But we cant get rid of that, its hard coded... On the other hand, we can get rid of that annoying death screen, also irrealistic... Wouldnt you agree? ![]() |
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#3 | |||
GWX Project Director
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The mod you describe will likely function with GWX, but will not be compatible with the damage model balance in GWX. For these reasons and others we will advise GWX users against employing this modification. |
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#4 |
Old Gang
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Throwing wrenches again...
If you receive a deckgun shot agains your u-boat (that you shouldn't, coz you shouldn't be fighting a destroyer surfaced) will result in flooding and equipment destroyed just like in normal game. If you let the destroyer swiss-cheese you uboat, everybody inside will be dead and all the equipment gone to waste, the flooding will be all over the place and you uboat will be sinking, and sinking fast. So really, the only problem so far is that the swiss-cheesed uboat have the same crush depth as a brand new uboat. And that can be fixed! Im working on that as we speak. So this is nothing to do with scrambling the game as you are putting here. So go ahead and send PMs to everybody telling them that my mod will erase all the files in the hard disk or whatever you want to say. I think that you shouldnt get involved in a mod that is not yours, like you said to me once, remember? Let the people try, and let them get pissed off or enjoy, let them TRY! ![]() |
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#5 | ||
GWX Project Director
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Nor have I said anything rude to you. Although it would have been nice of you to have given us the same benefit in days past. Instead you flamed and insulted, and showed your ignorance of GWX methodology regarding damage modelling in GWX. Your words: Quote:
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#6 | |||
Old Gang
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Everybody gets drunk once in a while... And I already asked for apologize from those dark days for you via PM. Sadly you will keep making a big deal of this and keep rubbing that on my face. ![]() But I dont mind, Im regret and I've ask apology, done my part. Have no hard feelings against you, I do respect and use your work. Shame you dont want to get the higher path here too. Again, thanks for the conversation Kpt, you're the best! ![]() Lets not hijack this thread. |
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#7 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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Question to Phillip_Thomsen and Kpt. Lehmann:
What`s the Different, in game, by this three NSS_Uboat7b.zon-Settings? Can you explain me? ![]() Thanks in advance. |
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