![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
|
![]()
Sure if your talking about specifically missions
then d/l the "MBFL mod" from my FF page thats "Mission Builders Fast Loading" mod. see this thread about the details It works fine on 2.0 but you must read the readme as it disables your campaign ability completely while active. http://www.subsim.com/radioroom/showthread.php?t=103633 regards M p.s for the record when I was loading my Type IID test mission this morning in GWX2.0 my load time from button click to in the control room was 37 seconds. |
![]() |
![]() |
![]() |
#2 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
|
![]()
WOH !!
should be standard ...
__________________
[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Some missions wont work with that mod MM as the mission is part of the SCR itself
The SM is just the sub in the right place right time |
![]() |
![]() |
![]() |
#5 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
|
![]()
Devious :rotfl:
thanks for the headsup MW I thought there might be something like that I was unaware of so It should be taken as written for the moment that MBFL will not work with native gwx missions until individually tested. M |
![]() |
![]() |
![]() |
#6 | |
Chief of the Boat
|
![]() Quote:
![]() ![]() Welcoe aboard Kaleun Brauner ![]() |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|