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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Black Magic
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#2 |
Black Magic
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#3 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,793
Downloads: 171
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Tried that as well! ok for small files and fails from tga or psd to dds!
![]() I just tried DXTBmp to open the tga file, all I get is this error: ![]() I ran out of memory!! Gee I only have 2gig! This file works as a tga file in SH3 & 4, I can open in Photoshop save as in any format but not dds! ![]() Edit: @ DRBeast, files cannot be exported to BMP or will lose info such as Alpha channels & layers.
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Sub captains go down with their ship! |
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#4 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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I see that your problem has not been fixed so far. Can you please e-mail me or send me a download link of the file you are trying to convert. Then I can see if its in the file or your PC I have converted al lot of files.. I know it can be done. Dennis info@oldsmobile1958.com |
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#5 |
Gunner
![]() Join Date: Jul 2007
Location: Finland
Posts: 93
Downloads: 5
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If you have GIMP installed, you can try this DDS plugin...
http://registry.gimp.org/plugin?id=4816 Jake |
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#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,793
Downloads: 171
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I haven't yet Jake, But it is highly probable that I will, thanks.
![]() I will take you up on your offer Dennis, the file is an old one that I made for SHIII (with permissions) & although there is a similar ones available for SH4 I would prefer to convert mine (used to it), I figure if I can convert this I should have no problems converting others!! The file is here: http://files.filefront.com/Nav+Map+B.../fileinfo.html any of the tga files, they are all the same! ![]() Cheers.
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Sub captains go down with their ship! |
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#7 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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![]() Quote:
I've downloaded the file, but there is only one file in it NSS_Uboat__shp. Is this the one you want to convert ? Is it right that all of the data/submarine maps are empty ? edit : I tried to convert to DDS with DXTbmp and had no luck. When I resized the TGA to 2048x2048 it did work. So my guess is that the file is to big for whatever reason. Please also make shure to use the right DDS compression when saving. * DDS DXT1 for textures without alpha * DDS DXT5 for textures with alpha layers I will try photoshop tonight, I don't have it here at work. Last edited by FooFighters; 12-17-07 at 07:54 AM. |
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#8 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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As for alpha channel being lost, no worries. You can export the alpha to the editor just as the main image. When you reimport and save as .dds, the program will recreate the mipmaps (dunno about layer manipulation though).
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