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Old 12-16-07, 12:36 AM   #1
TheDarkWraith
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Quote:
Originally Posted by Reece
Yes I have that thanks Racerboy, I also have one done by Nvdrifter that is ok, but only for small or simple conversions, and all work ok from dds to tga but all fail from tga to dds!
I think it has something to do with mip mapping, I'm not an expert here! I can create various graphic files but can so far only work with tga, what I'm doing is to remove the dds file from SH4 and replace with tga, forces SH4 to use it, but would much rather use dds!
I see. If I come across something I'll let you know
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Old 12-16-07, 12:40 AM   #2
TheDarkWraith
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what about this:

http://www.imageconverterplus.com/he...t/TGA_dds.html
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Old 12-16-07, 12:47 AM   #3
Reece
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Tried that as well! ok for small files and fails from tga or psd to dds!
I just tried DXTBmp to open the tga file, all I get is this error:

I ran out of memory!! Gee I only have 2gig! This file works as a tga file in SH3 & 4, I can open in Photoshop save as in any format but not dds!

Edit: @ DRBeast, files cannot be exported to BMP or will lose info such as Alpha channels & layers.
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Old 12-16-07, 02:55 AM   #4
FooFighters
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Quote:
Originally Posted by Reece
Tried that as well! ok for small files and fails from tga or psd to dds!
I just tried DXTBmp to open the tga file, all I get is this error:

I ran out of memory!! Gee I only have 2gig! This file works as a tga file in SH3 & 4, I can open in Photoshop save as in any format but not dds!

Edit: @ DRBeast, files cannot be exported to BMP or will lose info such as Alpha channels & layers.
Hi Reece,

I see that your problem has not been fixed so far.
Can you please e-mail me or send me a download link of the file you are trying to convert.
Then I can see if its in the file or your PC

I have converted al lot of files.. I know it can be done.

Dennis

info@oldsmobile1958.com
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Old 12-16-07, 04:30 AM   #5
jaketoox
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If you have GIMP installed, you can try this DDS plugin...

http://registry.gimp.org/plugin?id=4816



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Old 12-16-07, 09:03 AM   #6
Reece
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I haven't yet Jake, But it is highly probable that I will, thanks.
I will take you up on your offer Dennis, the file is an old one that I made for SHIII (with permissions) & although there is a similar ones available for SH4 I would prefer to convert mine (used to it), I figure if I can convert this I should have no problems converting others!! The file is here:
http://files.filefront.com/Nav+Map+B.../fileinfo.html
any of the tga files, they are all the same!
Cheers.
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Old 12-17-07, 07:39 AM   #7
FooFighters
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Quote:
Originally Posted by Reece
I haven't yet Jake, But it is highly probable that I will, thanks.
I will take you up on your offer Dennis, the file is an old one that I made for SHIII (with permissions) & although there is a similar ones available for SH4 I would prefer to convert mine (used to it), I figure if I can convert this I should have no problems converting others!! The file is here:
http://files.filefront.com/Nav+Map+B.../fileinfo.html
any of the tga files, they are all the same!
Cheers.
Hi Reece,

I've downloaded the file, but there is only one file in it NSS_Uboat__shp.
Is this the one you want to convert ?

Is it right that all of the data/submarine maps are empty ?

edit : I tried to convert to DDS with DXTbmp and had no luck.
When I resized the TGA to 2048x2048 it did work.

So my guess is that the file is to big for whatever reason.
Please also make shure to use the right DDS compression when saving.
* DDS DXT1 for textures without alpha
* DDS DXT5 for textures with alpha layers

I will try photoshop tonight, I don't have it here at work.
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Last edited by FooFighters; 12-17-07 at 07:54 AM.
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Old 12-17-07, 07:09 AM   #8
DrBeast
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Quote:
Originally Posted by Reece
Tried that as well! ok for small files and fails from tga or psd to dds!
I just tried DXTBmp to open the tga file, all I get is this error:

I ran out of memory!! Gee I only have 2gig! This file works as a tga file in SH3 & 4, I can open in Photoshop save as in any format but not dds!

Edit: @ DRBeast, files cannot be exported to BMP or will lose info such as Alpha channels & layers.
Weird...I've only 1.25GB of RAM (slow, sluggish DDR, too) but I've opened 5+MB of dds files just fine (Foobor's Hi-Res Sub skins, for example). However, you might need some dll files found here for the program to work correctly.
As for alpha channel being lost, no worries. You can export the alpha to the editor just as the main image. When you reimport and save as .dds, the program will recreate the mipmaps (dunno about layer manipulation though).
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