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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
GWX Project Director
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Someone finally noticed DivingDucks beautiful interiors in GWX 2.0! ![]() ![]() ![]() |
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#2 | ||
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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P.S. Don't know if it's intentional, but the red lamp at night on the nav map looks like a light is being shined on it, bright in the center and darker around the edges, nice touch. Either that or it's another glitch with my card like the blotchy clouds.
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#3 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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LOL, took them long enough.
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#4 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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Can I add ships or airplanes made for stock SH3 or it will cause any problems?
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#5 | |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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#6 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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It means thet they will sink in other way or crash the whole game?
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#7 |
Stowaway
Posts: n/a
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Just take damage differently.
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#8 |
中国水兵
![]() Join Date: Dec 2007
Location: Perth, Western Australia
Posts: 279
Downloads: 22
Uploads: 0
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Any word on compatibility between the OLC GUI mod and GWX2.0?
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#9 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Damage models will vary but a lot is governed by the zones.cfg so shouldnt be too screwy |
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#10 | ||
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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First time i saw the new stuff in the Boot, i was all "OMG OMG OMG", my wife came rushing in my room, thinking i was with someone else! ![]() ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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