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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() Quote:
![]() If you wish to use in-game sub torpedos for AI units torpedos, you should generate new object (torpedo with amun_torpedo controller) ... This object has the same angular coordinate rotY (in world system of coordinates) as well as rotY in block Type4/100 off torpedo dat file ... If to change rotY in torpedo dat file, orientation of the generated torpedo in world system of coordinates will change ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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