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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Nov 2007
Posts: 225
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Anyone know were i can find an improved night visibility mod thats compatible with ROW, thanks all.
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#2 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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Is it you or the crew having problem's? If it is you that are asking for better visability for the night's in the game and not the crew being able to spot target's then send a P.M. to Kriller2 and ask if he will make a special set of textures with the night time lighting just a bit brighter for the ROW textures. Last edited by leovampire; 11-19-07 at 10:16 PM. |
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
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FWIW, I like the low visibility factor with the ROW textures. Only problem I have is on a flat panel monitor, there's some glow from other things (TDC, stad, etc.). You can adjust the gamma to make the night textures more defined, but it doesn't get rid of the glow. Or I'm not adjusting the monitor right.:hmm: 'Spose I could try playing with the brightness controls....
No complaints; just an observation. Love the ROW.
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![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
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#4 | |
Eternal Patrol
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Location: Waterbury, CT. USA
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#5 |
Ensign
![]() Join Date: Nov 2007
Posts: 225
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Well im having a difficult time identifying ships at night. My eyes are not the best as they used to be and I was curious if there is a mod to brighten things up, i will try the brightness first and gamma to see if that helps, thank you gents.
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#6 |
The Old Man
![]() Join Date: Apr 2005
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Don't forget that you can hit the numpad-delete key to remove the HUD - that will eliminate the glow/brightness from those interface elements that DeepSix mentioned that can spoil your night vision. Then you can just hit it again to bring the HUD back once you've seen what you need to see.
Of course, playing in a darkened room and replacing your light bulbs with red ones will also help preserve your night vision ![]()
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#7 | ||
Canadian Wolf
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RDP |
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#8 | |||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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That is why I said ask Kriller2 to see if he would be willing to make a brighter night vs for those that would like to have it and or need it. Other wise you would lose the color work and reflection work from those 2 file's in the ROW mod. |
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#9 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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Use optical devices they allow to see further... :rotfl:
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#10 |
Eternal Patrol
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I don't know yet ya or nay but if he agree's he will either post it here for you or do a [REL] thread for it as a mod.
I am sure he will let you guy's know one way or the other. |
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#11 | |||
Canadian Wolf
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#12 | |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
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![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
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#13 | |
Master of Defense
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#14 | ||
Eternal Patrol
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Location: Waterbury, CT. USA
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I can understand their view point where they can not see the game enough to do anything at night. So for those few that want and or need it I guess it should be an option stand alone option. |
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#15 | ||||
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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As Leo explains, the night texture is together with the day textures... then if you add mines, you replaces de ROW's textures. The solution is to cut and paste my night textures into ROW textures, using Photoshop or similar. Some days ago i made a personalized one (for SH III) for some body who want a more clear night even, may be due his monitor color profile or some thing... Bue i have not installed SH IV yet, i decide to forget this game, it is completelly ruined after patch 1.3, due to this i cant do it for you now. If you have skills with photoshop, you can easy do it yourself. Cutting and pasting the top left corner from my textures into ROW's textures you adds the Improved Night Visibility Mod. You can add to ROW the Underwater Visibility Mod too with no negative effects on ROW, i made it when i tested ROW for Leo. This topic was discused many times, if the night must to be pitch black or not. In real life, and after your retine is adapted to a night vision, into a clear and moony night you can see silouettes. With the mod, you will have some similar effect, and... it will be only in clear nights, when cloudy, you will be at a pitch black night. One of the thing with most influence on night visibility are the clouds, into a cloudy night, the mod will have not too much effect, as in real life. ![]() ![]() ![]() Last edited by Redwine; 11-21-07 at 07:03 AM. |
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