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Old 11-19-07, 12:15 PM   #1
Col_Klink
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Here is my take. From a moron who is still listed as Nub with all of 11 or 12 total posts since 2001. I do not know how much I really like an addon (for sale)advertised before the original sim works 100%. It kinda, sorta, rubs me the wrong way. Don't get me wrong, I'll be one the first to buy it as I've looked forward to every version. I kind of compare it to buying a new car and having a crapload of repair issues even though they are all covered under warranty. Maybe I get a little PO'd since I've shelved SH4 until they come out with the next patch and revisited SH3 and GWX, been having a blast too. Just my own personal opinion. But I'm weird.

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Old 11-19-07, 02:32 PM   #2
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Well I'm not really interested in the Atlantic at all and don't like SH3 so I guess I'm somewhat disappointed that the add-on is not for the PTO but if it will lead to the SH4 modders being able to enhance the PTO gameplay, then I will probably support it and buy it.
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Old 11-19-07, 04:43 PM   #3
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Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.

Five Australian Cents to the one that and see the issue with the Captials.
 
Old 11-19-07, 08:06 PM   #4
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Quote:
Originally Posted by Wolfgang Guber
Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.

Five Australian Cents to the one that and see the issue with the Captials.
Ho Chi Minh City for one...unless we're modeling the Gulf of Tonkin Incident.
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Old 11-19-07, 08:49 PM   #5
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Quote:
Originally Posted by Wolfgang Guber
Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.
Five Australian Cents to the one that and see the issue with the Captials.
That's a painfully modern map. Sri Lanka was Ceylon in 1941. Thailand was better know as Siam. Geez.
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Old 11-20-07, 02:10 AM   #6
Wolfgang Guber
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Quote:
Originally Posted by Torplexed
Quote:
Originally Posted by Wolfgang Guber
Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.
Five Australian Cents to the one that and see the issue with the Captials.
That's a painfully modern map. Sri Lanka was Ceylon in 1941. Thailand was better know as Siam. Geez.
LukeFF and Torplexed are right on those two...
like whos designing the maps 3rd grade ... sorry to all the 3rd grade gamers.
 
Old 11-20-07, 02:48 AM   #7
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Quote:
Originally Posted by Wolfgang Guber
Quote:
Originally Posted by Torplexed
Quote:
Originally Posted by Wolfgang Guber
Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.
Five Australian Cents to the one that and see the issue with the Captials.
That's a painfully modern map. Sri Lanka was Ceylon in 1941. Thailand was better know as Siam. Geez.
LukeFF and Torplexed are right on those two...
like whos designing the maps 3rd grade ... sorry to all the 3rd grade gamers.
After looking at it again I'm kinda wondering at this point if that map isn't just a temporary stand-in for a more contemporary map later. After all how many maps from the 1940s showed the topography of the sea bed with mid-oceanic ridges and trenches and such?
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Old 11-20-07, 02:49 AM   #8
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By expansion, I take it to mean we will need the original SH4?

Not a stand alone expansion like COH OF or Dark Crusade?
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Old 11-20-07, 03:51 AM   #9
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Quote:
Originally Posted by Wolfgang Guber
...like whos designing the maps 3rd grade ... sorry to all the 3rd grade gamers.
You know, on that note, I'm looking at the screenshots and I keep thinking, "what exactly is the market for this thing?" Not the 'hardcore simmers' obviously. But everything nowadays has a target market - danged if I can figure out what the target for this is. Looks like an idea hatched by corporate HQ and sent down to programmers for "packaging."

I still think that a release like this is good, in the long run, for encouraging mods and continued interest, but out of the box it's looking like.... I dunno, Beyond Wolfenstein. It's certainly about as historical.
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Old 11-20-07, 07:12 AM   #10
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Would "deathmatches" be feasible between the American and German subs? The XXI had active sonar and acoustic homing torpedoes, right? Did any US subs have comparable capabilities?

I know it's silly and ahistorical, but still.
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Old 11-20-07, 07:38 PM   #11
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Quote:
Originally Posted by AngusJS
Would "deathmatches" be feasible between the American and German subs? The XXI had active sonar and acoustic homing torpedoes, right? Did any US subs have comparable capabilities?

I know it's silly and ahistorical, but still.

Unlike Hunt for red october or U-571, the only way a sub vs sub action could occur, is if one caught the other on the surface, unawares. Submerged action would be impossible. Where are you going to get your torpedo solution from? Certainly not active sonar. Both did have homing torpedo's, at least i know the allies did in the from of the "cutie" air dropped torpedo. Quite nasty, shame they didnt model that in Sh3.
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Old 11-20-07, 08:07 PM   #12
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Default Actually not so impossible

There were a few recorded instances of sub vs sub action - submerged. One case was towards the end of the war when a Brit detected, fired on and sank a submerged U-Boat. This was obviously very rare but in fact did happen. How they did it was to plot bearings over a course of time and developed a solution much like today's TMA techniques. Using a spread of six fiish solved for inaccuracies in the solution. What was hard though was guessing the depth, which the Brits did manage to do.
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Old 11-20-07, 08:15 PM   #13
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Quote:
Originally Posted by scrag
There were a few recorded instances of sub vs sub action - submerged. One case was towards the end of the war when a Brit detected, fired on and sank a submerged U-Boat. This was obviously very rare but in fact did happen. How they did it was to plot bearings over a course of time and developed a solution much like today's TMA techniques. Using a spread of six fiish solved for inaccuracies in the solution. What was hard though was guessing the depth, which the Brits did manage to do.
Actually this particular case was also visual - as I recall, the Germans' "terrible periscope drill" was quoted. The sub was at periscope depth when it was struck, which would not have been very difficult to do. I suppose the brits had enough to go by from the periscope sightings and the sound bearings. I think the attack also took place in a fairly confined area just off Bergen, and the Brits knew the sub was coming after being aleterted by intelligence. So it was certainly more of a pre-planned ambush on an unsuspecting U-boat than a sub to sub battle as such.
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Old 11-20-07, 08:04 AM   #14
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Correct me if I'm wrong. The U-Boat Add On is the 1.4 Patch?
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Old 11-20-07, 08:11 AM   #15
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Quote:
Originally Posted by Zoomer96
Correct me if I'm wrong. The U-Boat Add On is the 1.4 Patch?
Sorry if it has been stated otherwise somewhere, but I'd think there will be the expansion and a patch separately for those who dont buy the expansion. Then again, it's Ubisoft, anything can happen. :p J/k! Dont shoot me!
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