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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#17 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
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Well, found out that Steam will NOT be a part of COD4. Here is a video of
how the game playes out: And ArmA was just too buggy to be played successfully.... JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#18 | |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
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RO is great. I tried to like ArmA, but it's too buggy and there's some things about it that I just hate. The entire game feels kinda clunky, clumsy and awkward. I had some technical issues with it too. I got super annoyed at how looking down made everything bright and looking up made everything dark. God I hated that. |
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#19 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
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__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#20 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
Downloads: 5
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demo soon!!!!1
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#21 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
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That was pretty neat. Just like all the other cod sp missions. Anybody else play the demo?
I wish they would release a multiplayer demo. Last edited by Ilpalazzo; 10-11-07 at 10:06 PM. |
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#22 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
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FileFront has already had over 65,000 DLs of this demo since yesterday.
I will have to wait on my DL because of the backlog. This is really impressive because most of the demos in the last month are just numbered in the hundreds..... JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#23 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
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Now at 82,000+ and climbing very fast !!!
No end in sight..... JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#24 |
Lucky Jack
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Havent tried the demo yet, but a friend of mine told me that the engine is awesome. Even a bit older rig can run it at full graphical settings and get 40+ FPS.
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#25 |
Swabbie
![]() Join Date: Apr 2005
Location: Iraq
Posts: 5
Downloads: 7
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Demo is superb.....
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#26 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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Yeah, its pretty as hell, and kinda fun too. The game is more fun (or so it seems) than MoH: Airborne, even though it is a bit too arcadeish.
But it IS a looker.
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#27 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
Downloads: 5
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Oh I'll get it. Full of action, especially the last part.
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#28 | |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
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Yes please. That is EXACTLY what I want. Killer arty barrages just before an attack. Machine guns that shred attacking waves, and men with bolt action rifles that require....wait for it....actual skill to use well. No more spray and pray for me. Bring on the gas masks and the mortars!!!!!! |
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#29 |
Ocean Warrior
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Guess they would have to make it a respawning game, where you respawn into the fresh batch coming up the trenches only to get slaughtered again (assuming you don't die first from enemy artillery, marksmen & snipers, trench mortars, etc as you come up/wait.)
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#30 |
Lucky Jack
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A good 'nam game would be great to have. The last one I remember that really caught the mood of 'Platoon' was a Duke Nukem 3D mod 'Platoon Leader'. Very dark nights, flare traps, endless hordes of Vietcong soldiers coming from the pitch black jungle, all with sounds from 'Platoon'. Like the radio communication between the command position and the platoon in the front line that got overrun. Excellent.
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