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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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#631 |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
Uploads: 0
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@leovampire
My only guess is because my moon is very close to the horizon so it has alot more atmosphere to go through making the moon change colour. Trucker moon is yellowish too. But my moon was white when higher when I sent a cargo ship to visit davy Jones. ![]()
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#632 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Do me a favor and add this to your game then do a picture with the moon dead center of the camera looking at it. Then snap a picture for me. http://files.filefront.com/ROW+Moon+.../fileinfo.html |
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#633 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Just curious, where do you guys put your in-game gamma slider? Somewhere in the middle, more to the left, or what?
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#634 |
Lucky Jack
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Hey Leo, my moon always looks white. Sometimes it has a light blue hue to it. But only very light blue. Can not say I have seen a yellow moon.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#635 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Other wise they come out a lot darker. But I did realize something today AvgWarhawk with asking them to download and use those files and take a pic. I forgot to add the halo to the mod for the moon. DUH!!! Always something. But that's okay soon enough there will be anew texture file as we are working on a new halo for the sun and maybe another sky and reflex pack if the idea's actualy work well in reality. |
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#636 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#637 | ||
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
Uploads: 0
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#638 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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Made this pic of the moon on my first ROW patrol
I was intriged by the apocalyptic feel .... ![]()
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#639 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#640 | |
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
Downloads: 0
Uploads: 0
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QX6850 4gb Crucial 4-4-4-12 8800 GTX Vista 64bit I run at 1920x1200 with no AA but I've tried lower resolutions which all have a similar issue (albeit slightly less). I've already mentioned it a few pages back but the high res foam causes massive stutters. Even the lower res foam causes a stuttering issue although nowhere near as bad. At all times if I pause the game I can circle round the ship without any stuttering so I am still guessing that it is the swapping in and out of the textures that causes this issue. I've tried just about every possible setting in the Nvidia control panel. Nothing makes any real difference. Does anyone NOT have stuttering with Vista and an 8800 card? |
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#641 | |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Like I said above... no stuttering under most conditions. The only qualification is that occasionally, when I get too close to large fires or firey explosions, the frame rate will drop dramatically and stay that way in the external views until i exit and restart the game. I think it has more to do with the sound than the graphics though. |
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#642 |
Helmsman
![]() Join Date: Jul 2004
Location: Aberdeen Scotland
Posts: 108
Downloads: 379
Uploads: 0
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I have the following spec
Win Xp Dual core 6700 overclocked to 3 ghz 2gb memory 8800 gtx I run the game at 1680x1050 on full detail with no AA or AF The game runs fine for me with the HI RES sea foam, possible could be that vista is the problem, but I'm no expert just guessing. |
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#643 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
I know at first nvidia said they had somewhere between 10-20% less graphic performance (whatever they measure gpu's in power-wise) with vista compared to xp due to having to fix drivers (vista aint exactly a 1 day make n release OS guys you had some time to figure drives then again ms can be a bit coy with data etc lol) They reckon they had clawed the deficit (xp driver performance to vista driver performance) down to around a mere 10% drop in performance now running vista instead of xp so maybe this vista 10% drop causes slight probs ?? I really dunno Maybe OS but unless someone dual-booting or using soley xp with a 8800 gts we may never define a problem to the Vista OS/Vista Drivers Heck the foam i use is fab anyways but eye-candy is good if you can have it ![]() Anyways i am off to shoot another few hundred pics while i get killed err i mean patrol lol Happy Hunting Ciao Def |
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#644 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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coming soon in ROW, if you want it?
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#645 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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IF?Don't you mean when?:rotfl:
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