![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
They are to be added to the campaign as ships are
So when you leave port for instance you will see stuff in the water - drums\crates etc Or out at sea to simulate wreckage from a ship |
![]() |
![]() |
![]() |
#2 | |
Black Magic
![]() |
![]() Quote:
Can these be spawned at random? Like when a ship sinks and the debris pops up can these be spawned the same way? |
|
![]() |
![]() |
![]() |
#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
I dont think they can in the current form
All is possible I suppose |
![]() |
![]() |
![]() |
#4 | ||
Mr. Bad Wolf
|
![]() Quote:
Supposely, one could make a RND entry with 105 units spawning on the same route as a convoy, but that could mean other unwanted 105 units spawning as well. A sinking ships should spawn a 105 unit then... IIRC DD was trying to make such as trigger, but never discovered it... So a couple of 105 units in SCR would make a random meeting at an ocean look like, you were too late. An imiginary experience...
__________________
![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
||
![]() |
![]() |
![]() |
#5 | |||
Black Magic
![]() |
![]() Quote:
|
|||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|