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Old 10-01-07, 10:16 AM   #1
bigboywooly
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They are to be added to the campaign as ships are
So when you leave port for instance you will see stuff in the water - drums\crates etc

Or out at sea to simulate wreckage from a ship
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Old 10-01-07, 10:25 AM   #2
TheDarkWraith
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Quote:
Originally Posted by bigboywooly
They are to be added to the campaign as ships are
So when you leave port for instance you will see stuff in the water - drums\crates etc

Or out at sea to simulate wreckage from a ship

Can these be spawned at random? Like when a ship sinks and the debris pops up can these be spawned the same way?
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Old 10-01-07, 11:09 AM   #3
bigboywooly
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I dont think they can in the current form
All is possible I suppose
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Old 10-02-07, 06:44 AM   #4
Carotio
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by bigboywooly
They are to be added to the campaign as ships are
So when you leave port for instance you will see stuff in the water - drums\crates etc

Or out at sea to simulate wreckage from a ship

Can these be spawned at random? Like when a ship sinks and the debris pops up can these be spawned the same way?
They are unittype 105=environmental.
Supposely, one could make a RND entry with 105 units spawning on the same route as a convoy, but that could mean other unwanted 105 units spawning as well.
A sinking ships should spawn a 105 unit then...
IIRC DD was trying to make such as trigger, but never discovered it...

So a couple of 105 units in SCR would make a random meeting at an ocean look like, you were too late. An imiginary experience...
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Old 10-02-07, 07:38 AM   #5
TheDarkWraith
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Quote:
Originally Posted by Carotio
Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by bigboywooly
They are to be added to the campaign as ships are
So when you leave port for instance you will see stuff in the water - drums\crates etc

Or out at sea to simulate wreckage from a ship

Can these be spawned at random? Like when a ship sinks and the debris pops up can these be spawned the same way?
They are unittype 105=environmental.
Supposely, one could make a RND entry with 105 units spawning on the same route as a convoy, but that could mean other unwanted 105 units spawning as well.
A sinking ships should spawn a 105 unit then...
IIRC DD was trying to make such as trigger, but never discovered it...

So a couple of 105 units in SCR would make a random meeting at an ocean look like, you were too late. An imiginary experience...
I'm not looking to spawn them using RND or SCR, I'm looking to spawn them using the 'CreateObject' of the EffectLauncher if possible.
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