SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

View Poll Results: Will you still use Damage Control now that 1.4 will have hull damage displayed?
Yes 124 87.32%
No 18 12.68%
Voters: 142. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 09-04-07, 09:41 PM   #1
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default

Quote:
Originally Posted by billko
Damage Control v 1.0.4.1 is now out.

What's new:

Duplicate medals are shown as gold stars, up to four duplicates. (Per military custom. I haven't coded for more than four duplicate medal = 1 silver star because it would unnecessarily clutter up the user interface - this is supposed to be about sub damage, remember?)

This can be downloaded from:

http://users.gotsky.com/kaf/damage%20control/

For full history details, see original post.

Enjoy!

Bill

PS: my aoplogies to H. Gieseke for the egregious error I made in the spelling of his name in the credits. It was a very late night...
Version 1.0.4.2 is out and fixes an unhandled exception: IndexOutOfRangeException. Leave it to DigitalTrucker to have more than 5 medals of one kind!

You can get the new file at the same place as the old one.

Bill
billko is offline   Reply With Quote
Old 09-05-07, 10:37 AM   #2
Digital_Trucker
Silent Hunter
 
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
Default

Quote:
Originally Posted by billko
Leave it to DigitalTrucker to have more than 5 medals of one kind!
My bad! I'll try not to do it again

Keep up the good work and thanks for the extremely rapid fix
__________________

RSM-GIEP-Killflags-LV Tribute-Playable Elco __Peace be with you, Dave.

Digital_Trucker is offline   Reply With Quote
Old 09-05-07, 02:19 PM   #3
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default Damage Control v 1.0.4.3 now available

Damage Control 1.0.4.3 is now available. There are some bug fixes that are too subtle to notice right away in that they don't crash the application, but are nevertheless critcal, as well as code optimization to make it take up less memory and also to interfere less with the game, itself.

As usual, it can be downloaded from:

http://users.gotsky.com/kaf/damage%20control/

The latest history.txt can plus an overview of the application can be found in the original post.

This is a recommended update!

Bill
billko is offline   Reply With Quote
Old 09-07-07, 11:52 AM   #4
Rattail
Watch
 
Join Date: Jul 2007
Posts: 30
Downloads: 0
Uploads: 0
Default

My crew must be a bunch of amateurs.. Despite 3 bulkheads damaged (goodness knows when THAT happened...), and a whole lot more, they report that i can dive to 300ft, so I sit at 50m after having sunk a NTLE. This to allow them time to repair things before I move out. Silent running rigged. 3 destroyers looking for me. (No damage yet). Next thing I start sinking.... nothing I can do.

Rattail is offline   Reply With Quote
Old 09-08-07, 12:18 AM   #5
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default

Quote:
Originally Posted by Rattail
My crew must be a bunch of amateurs.. Despite 3 bulkheads damaged (goodness knows when THAT happened...), and a whole lot more, they report that i can dive to 300ft, so I sit at 50m after having sunk a NTLE. This to allow them time to repair things before I move out. Silent running rigged. 3 destroyers looking for me. (No damage yet). Next thing I start sinking.... nothing I can do.

That is *very* odd. The only thing I can think of is that SH4 isn't correctly reporting compartment damage for something... Do you remember which compartment the crew was reporting as most damaged? All the application does is search for the compartment with the most damage and generate a random percentage error based on the experience of the crew involved in the decision-making process. In any case, the number should never be greater than +/- 20%.
billko is offline   Reply With Quote
Old 09-08-07, 04:19 AM   #6
Rattail
Watch
 
Join Date: Jul 2007
Posts: 30
Downloads: 0
Uploads: 0
Default

Hi Bilko,
If I look at what's damaged in SH4, there are 3 bulkheads, the engines, and other stuff. But the damage Control Analyzer only shows minor damage to the deck and flak guns. I know that I did not get nailed by anything before this. Maybe SH messed up somewhere. I am using 2 damage analyzers. Your one and the Damage-Analyzer-II-2.0.5-beta. both say my sub is fine. Sp tyhe problem must be with SH4. I have reloaded 2 saves back and am going forward again.
cheers
Rattail is offline   Reply With Quote
Old 09-08-07, 09:47 AM   #7
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default

Quote:
Originally Posted by Rattail
Hi Bilko,
If I look at what's damaged in SH4, there are 3 bulkheads, the engines, and other stuff. But the damage Control Analyzer only shows minor damage to the deck and flak guns. I know that I did not get nailed by anything before this. Maybe SH messed up somewhere. I am using 2 damage analyzers. Your one and the Damage-Analyzer-II-2.0.5-beta. both say my sub is fine. Sp tyhe problem must be with SH4. I have reloaded 2 saves back and am going forward again.
cheers
There are differences in the way DA II and DC 1.0 report damage. DC 1.0 sorts compartments as compartments and weapons/equipment as weapons and equipment, as per the structure of the saved game files. DA II reports them as they appear in the game (You'll notice that some of the compartments in DC appear as equipment on DA II.) To be honest, I don't know which way is correct. One of the main reasons why I did it differently is because I've seen cases where DA II wasn't reporting any major compartment damage, yet I couldn't submerge without my sub coming apart at the seams. My thinking was maybe it was because SH4 was reporting some compartment damage as weapon/equipment damage (and DA II was mimicking this for consistency) so that critcal damage was going "unnoticed." Unfortunately, you've proven that neither way prevents this thing from happening! Now all I can say is that I hope either of these programs at least *cuts down* on the number of occurences.

Bill

Oh, and another silliness revisited:
I just had my deck gun blow up on me for no reason and injure my deck gun crew. It's the first timethat's happened since SH4 1.3. Maybe a training accident?

[edited for poor sentence structure...]
billko is offline   Reply With Quote
Old 09-09-07, 12:05 PM   #8
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default Damage Control v 1.0.4.4 now available

Version 1.0.4.4
Fixes:
Fixed an annoying bug where there old tooltips were being displayed along with new ones (noticable when you loaded a game with a different amount of medals).

Bugs:
In-Game time and date are not updated.
Medals shown do not match what is in the game.
Changes:
Bug Fixes

It can be downloaded here:

http://users.gotsky.com/kaf/damage%20control/

This is not a required update; just a cosmetic fixup. For a complete history, see original post.

Bill
billko is offline   Reply With Quote
Old 09-23-07, 09:02 PM   #9
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default version 1.0.4.6 is out

Some minor cosmetic fixes. This will probably be the last release for a while until I get motivated to spiff up the help file by adding an index and tags to jump from one place to another.

For details and the history, see the original post.

Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive?
billko is offline   Reply With Quote
Old 09-28-07, 10:07 PM   #10
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default Okay Billko I am a little slow so sorry about this

Just down loaded and installed your anilizer. Thanks for doing this and I am sure I am going to enjoy it and your hard work!
leovampire is offline   Reply With Quote
Old 10-01-07, 02:08 AM   #11
SirHendrik
Mate
 
Join Date: May 2005
Posts: 59
Downloads: 295
Uploads: 0
Hi!

Greate idea to rework the tool! Do you rely on savegames, too, or do you get your data directly from the memory?

If you need any help, write me a mail and I might be able to add some knowlage.
Which langauge and which version do you use? VB.NET, VB 2005, C#?

Hendrik
SirHendrik is offline   Reply With Quote
Old 11-02-07, 11:33 AM   #12
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default DC 1.0.5.002 out

Hint:

Dave/LeoV take a look in the help/credits, okay???

More info can be obtained by clicking on the link in my sig!

Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive?
billko is offline   Reply With Quote
Old 01-04-08, 12:08 AM   #13
billko
中国水兵
 
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
Default DC version 1.0.5.003 is out

It contains a fix for the problem where if your flotilla and/or base is new (as compared to SH4 1.3) DC would report it as “Unknown.”

DC can be found at:

http://users.gotsky.com/kaf/damage%20control/

Have fun!

*Actually, I am surprised this hasn't surfaced sooner as I know there are mods out there that add new bases and stuff...
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive?
billko is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:59 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.