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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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![]() Quote:
If not I can check it for you if you want ? Bedankt.. Foo |
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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I use Photoshop and the Nvidia DDS Plug-in
found here http://developer.nvidia.com/object/p...s_plugins.html There are others but I prefer that as i use Photoshop at work as well, and sort of know it inside out ![]() |
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#4 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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![]() Quote:
http://www.mnwright.btinternet.co.uk...ams/dxtbmp.htm I will check your skin tonight, I am at work now. ![]() |
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#5 |
Swabbie
![]() Join Date: Jul 2007
Location: Gent , Belgium
Posts: 10
Downloads: 0
Uploads: 0
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Ok now it works suddenly :p
I added "test" to the hull and now there is like 4 times test on the hull ![]() but it works that is the most important thing Ty for the help |
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#6 |
Seaman
![]() Join Date: Jul 2007
Posts: 33
Downloads: 0
Uploads: 0
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Just a note of caution since you said you were adding text. Text is a problem since the skin is one-sided and gets mirrored for the other side. I think it's the port side that gets mirrored so on that side the text will be backwards.
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#7 | |
Planesman
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 189
Downloads: 0
Uploads: 0
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__________________
=================== AMD Athlon 64 3200+ 2.1Ghz 1Gb RAM MSI NVidia 6800 128MB MSI motherboard Realtek soundcard Windows XP Pro SP2 =================== |
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#8 | ||
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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#9 | ||
Seaman
![]() Join Date: Jul 2007
Posts: 33
Downloads: 0
Uploads: 0
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![]() Quote:
Personally I limit myself to emblems that can be mirrored and nothing else for the time being, but yeah I wouldn’t mind having the option with two sides so I will keep snooping. I mean as you will quickly discover as you work up your experience with skinning in this sim is that the current setup doesn’t exactly mirror the texture accurately either. I don’t remember the user name, but the one who made the redfin skin visualized it well. The details on the fins were not applied the same way so the person had to reduce the details ending up with plain red fins. Is it “dive planes” they are called? ![]()
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