![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]()
Susanna, welcome to this nest of ruffians!
I found that plotting targets manually was too time consuming for my liking. I used the running fix method in which, you take one bearing, plot your own course, take another bearing 3 minutes later or longer. Take a new bearing and advance your last bearing at the estimated speed of your target to get a fix. The system is fairly accurate. ![]()
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
![]() |
![]() |
![]() |
#2 | |
Bosun
![]() Join Date: Jun 2007
Location: Pittsburgh, PA
Posts: 68
Downloads: 67
Uploads: 0
|
![]() Quote:
for example, lets say its a big fat tanker and lets just assume that its 150 meters long. position your scope on the front of the tanker and hold it there whilst timing and stop timing when the end of the ship reaches that point. lets just say it took 50 seconds. so therefore it took 50 seconds to travel 150 meters....so: you take 150/50 and get 3. you then take 3*2 and get 6. therefore the tanker is going 6 knots. hope that helps btw ive noticed that not having the exact range but something close is good enough, i think the AOB and especially speed are the most important things in manual targeting. |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|