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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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Gruß ![]() |
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#17 | |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
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#18 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
UPDATE: MAY-29-2007: V1.2.01 available +"ship spotted" messages removed for debris units +map entries removed for debris units Grab the mod here: DD_SHIV_Debris_V1.2.01.rar (ca 4.3MB) Grab the update here: DD_SHIV_Debris_V1.2.01_Update (ca 55KB) Regards, DD
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#19 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Gets better and better, cheers DD
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#20 |
Canadian Wolf
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Great mod
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#21 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Excellent mod DD....
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#22 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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is there going to be a "corpse" addition to this mod?
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#23 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: The Sweet State, Georgia
Posts: 134
Downloads: 44
Uploads: 0
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Would there be any way of incorporating these into campaign layers, or would it be so much trouble as to be impractical? 'Cause boy, these sure are
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