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Old 05-24-07, 05:16 AM   #1
DivingDuck
Grey Wolf
 
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Default Update V1.2.01 available - MAY-29-2007

Moin,

UPDATE AVAILABLE - MAY-29-2007

I´ve decided to convert my floating debris mod from SHIII to match SHIV.



included units:
  • wooden barrel
  • oildrum
  • 3 wooden crates
  • lifebelt
  • floating mine (still dud)
  • tiny test mission without any objectives is included.
  • enable via JSGME
  • detailed installation instruction included
  • use with mission editor
None if these units will spawn automatically ingame. You have to incorporate them via mission editor.

UPDATE: MAY-29-2007:
V1.2.01 available
+"ship spotted" messages removed for debris units
+map entries removed for debris units

Grab the mod here: DD_SHIV_Debris_V1.2.01.rar (ca 4.3MB)
Grab the update here: DD_SHIV_Debris_V1.2.01_Update (ca 55KB)

Regards,
DD

Last edited by DivingDuck; 05-29-07 at 09:11 AM. Reason: Update V1.2.01
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Old 05-24-07, 05:31 AM   #2
CaptainCox
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BLOODY BLEEDIN MARVELOUS MAN! super cool!
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Old 05-24-07, 05:38 AM   #3
Dowly
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Now, where are the bodies?
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Old 05-24-07, 07:38 AM   #4
bruschi sauro
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Well done mate , but where is the corpse?..:rotfl:
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Old 05-24-07, 07:54 AM   #5
ReallyDedPoet
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Thanks DD

RDP
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Old 05-25-07, 02:20 AM   #6
W_clear
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I can't download here.Can you upload this mod on ------http://rapidshare.com/


thanks.
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Old 05-25-07, 02:30 AM   #7
CaptainCox
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Try this link:
http://www.mediafire.com/?2czxutmjvqy
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Old 05-25-07, 03:37 AM   #8
MaxT.dk
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Great job! Way to go
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Old 05-25-07, 04:10 AM   #9
W_clear
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Quote:
Originally Posted by CaptainCox
You are very kind.THX
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Old 05-25-07, 05:04 AM   #10
W_clear
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It will be better if the water mine could explode .
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Old 05-25-07, 05:24 AM   #11
W_clear
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Edit it. Water mine can explode .

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Old 05-25-07, 11:26 AM   #12
Myxale
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You just kicked ass again mate! Its too cool to be part of this boar and seeing you doing the mojo!
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Old 05-26-07, 12:06 AM   #13
DivingDuck
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Moin,
Quote:
Originally Posted by W_clear
Edit it. Water mine can explode .
nice idea, but the mine is drifting. So after a few minutes/hours the positions of mine and minfield will no longer match each other. Have you checked this out after some time compression runs? I´m still after a solution to make them explode. But atm it seems as if the needed controller is bound to static objects by hardcode. I tried to make the stock mines visible above the water, as I did for SHIII. But unfortunately it doesn´t work out the same way.

Regards,
DD
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Old 05-26-07, 01:05 AM   #14
GSpector
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Any chance of getting this MOD to work in Career mode? I'd love to see the debris without creating a mission.
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Old 05-26-07, 11:08 PM   #15
Lagger123987
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Me want it!
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