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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
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Your FPS would be a blessing in disguise for me ![]() |
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#17 | |
Loader
![]() Join Date: Mar 2005
Posts: 86
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![]() Maybe its the same old story with me, expecting too much from a system thats ageing sadly..........I know you're quite right in what you and others have said and that my fps are pretty good, I guess I just got fed up with the graphical glitches I have and wanted everything to be fine and therefore blasted out my feelings. I do however suffer pauses when say an aircraft is shot down in the artillery practice......as the planes hit the water a get a pause, also when a ship starts to blow again little pauses......and of course crawling out of the harbours is awful to watch, but from now on I'll go into the nav map and stay there until my fps rise a bit nothing severe I know but it does spoil the effect a bit.......but I won't complain so much........afterall others have it far worse and I feel for them........ |
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#18 |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
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For NVidia users, NVTray has some neat performance options that turn on and off various options that are pretty obscure and well hidden. It does this via profiles where you have 4 options, from High Quality to High Performance. The performance options will reduce texture details and boost FPS. Since you're at ~25-30 you really just need 5-10 more to really smooth the game out (though personally I can't stand less than 60 FPS on anything, and spend fortunes trying to solve it. Which is why I'm on an OC'd Core 2 E6600 at 3 GHz, and trying to get 3.6 GHz stable again...) A few hard disks in RAID-0 configuration really helps to cut load times on all games as well. Even two in RAID-0 will generally double your hard disk performance and is extremely noticable. You can get two 80 GB drives for less than $60 each if you look around (they should be identical drives for raid-0.)
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#19 |
Engineer
![]() Join Date: May 2005
Location: Pocatello,ID
Posts: 203
Downloads: 92
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Try disabling your onboard sound.See if that helps your fps.
Pocatellodave |
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#20 |
Mate
![]() Join Date: Mar 2007
Location: ...Let me get back to you on that
Posts: 52
Downloads: 6
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AMD64x2 3800+ @ 2.11 GHz
7800gt @ 381/1208 MHz 2 gb of ram ........and it runs like crap, the patch didn't improve my performance and pre patch I could turn all the settings down to their lowest and I would only gain 10FPS at best ![]() ![]() Hopefully the new PC I'm building will run this game better ![]()
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Silent Hunter-Napalm.86 |
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#21 | ||
Engineer
![]() Join Date: Mar 2007
Location: Ottawa, Canada
Posts: 212
Downloads: 7
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![]() Its not a bug... its a feature! ![]() |
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#22 | |
Bosun
![]() Join Date: Mar 2007
Location: Calgary, Alberta / Canada
Posts: 66
Downloads: 2
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I am using P4 3GHz with 2 Gb fast RAM and ATI X1650 graphics. I have no idea what the frame-rate is but it is acceptable in any event. This sim is very demanding. I doubt there is anyone out there getting a really smooth performance, especially when the action gets tough. I certainly notice some slow-down when the action closes in. Hang in there with the developers. This is a superb sim and we know they are going to make it even better. best wishes, Cpt J. Hazelwood |
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#23 | |||
Torpedoman
![]() Join Date: Apr 2005
Location: Addison, Texas USA
Posts: 117
Downloads: 65
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35 fps +/- 5. Plenty smooth and this is while in a convoy.
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Every day is a good day for the other side to die. Your motto is "Be my friend or be a mushroom cloud". ![]() |
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#24 | |
Torpedoman
![]() Join Date: Apr 2005
Location: Addison, Texas USA
Posts: 117
Downloads: 65
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You do understand that your human eye can hardly notice any changes above 40 fps ( in certain conditions you can see as high as 200 fps according to some research I did on the net, but very rare. ) don't you? Lot of people say thats crap, but its scentifically proven. ![]() The only reason to really upgrade, is for the graphics engine to see new eye candy and the cpu to process it.
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Every day is a good day for the other side to die. Your motto is "Be my friend or be a mushroom cloud". ![]() Last edited by SgtWalt65; 04-19-07 at 01:27 AM. |
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#25 | ||
Loader
![]() Join Date: Mar 2005
Posts: 86
Downloads: 0
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I'll stick with it, I love the Sim too much to let it go..........I've let games go in the past because of poor performance and then seen several months later people saying how great the game has become since the days of such awful performance.........I bought Test Drive Unlimited (I know, a glutton for punishment! ![]() Another one I have trouble with is Supreme Commander, that is terrible performance wise and the patches up to now have not helped performance for me.......but admittedly it is an extremely demanding game, and so again it sits in my drawer waiting for a new system..........that said the likes of Company of Heroes is fine for me..........so as someone else said it comes down to coding. If the devs where given more time by the publishers (I could wait, and would rather wait for a near perfect game ) then there would'nt be half as much disappointment going around.........just my thoughts and feelings on it. Of course Publishers have their reasons for wanting the game out as quick as is possible, and therefore we are left having to wait for after sales patches to come along |
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#26 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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I did some FPS test last night using the built in fps counter (ctrl + f8).
-in game settings: high graphics, did not touch the sliders, all options turned on except Environment & fog; -my system: opteron 170 (2 gigs), 7900 GTX, asrock dual sata mb, 2 gigs ddr 500 ram, audigy 2 ZS, 2 x Raptors HD 36 Gigs in RAID 0, win XP; latest drivers, nothing overclocked; -card settings: 1280x960 @ 100 hz, AA at 2xQ, 4x AF, -test setup, sunny day, in the middle of the ocean, no other ships around; in the command room - locked at 50 fps, turning on or off vsync and/or EE has no impact; on the bridge - without EE - locked on 50 fps; - with EE - locked on 33 FPS; turning on or off vsync has no effect; - considering the amount of eye candy in the game, I am happy with these results. When posting FPS results, it is important to also post all the variables so others can compare apples with apples. |
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#27 |
Loader
![]() Join Date: Mar 2005
Posts: 86
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Please forgive the ignorance here, but what is EE? I bet I'll know it when you tell me but for now I am fumbling for the answer
![]() I agree about posting all the variables so others can compare, I tend to rush through things and not put the effort in to write down everything before posting my findings ![]() I did a complete reinstall today and just installed patch 1.2 and my flashing problem on the bridge seems to have gone......at least I am hoping it has, did'nt get to play for long so need to try it out later for longer. |
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#28 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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sorry, EE is Environment Effects
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#29 |
Loader
![]() Join Date: Mar 2005
Posts: 86
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Thats ok Bilge_Rat
Now why the hell was I so daft.......Environmental Effects! of course ![]() I'll switch my brain on shortly ![]() Thanks |
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#30 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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no problem, takes me 2-3 mugs of coffee in the morning to clear out the cobwebs. ![]() |
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