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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Look here.
http://www.subsim.com/radioroom/showthread.php?t=110960 with this utility could be possible change some things. In real life a submarine In shallow an sand bottom for sure could be vissible , but in deep waters could be more difficult. some reduction can help people with low end cards, also probably IA could take a value from a file, independent from Graphics. For external views is nice , but useless for people who don´t use external camera, the bad thing is if you disable transparent water you disable fog and other things too. ![]() another game which have a nice transparent water is pirates of the caribbean.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor Last edited by Hartmann; 04-07-07 at 04:54 PM. |
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