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#1 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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Type II are gas-slurped uboots, you will be forced to sail 1/3 ahead(3 or 4 knots) surface...
If you do, you can with the II type all the way to AM53 and back to base. I tried that, and i maded... But personly i like the VII class better, for me it's not about the "more fuel", for me it's "more torpedoes" & "Deck-gun"... So i always start with career in Wilhelms haven... Even my first mission was from Wihelmshaven to Grid CF and back without refueling ![]() Thats what i called "saving fuel" and when i was in Wilhelmshaven i have 25% fuel left.. |
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#2 |
Torpedoman
![]() Join Date: Mar 2007
Posts: 115
Downloads: 0
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Gotcha. Guess I'll have to look into ahead 1/3 and liberal use of time compression.
![]() Yeah, the II class is a relic. 3 torpedoes bays is crazy, but it makes it feel like I'm really starting at the beginning. I definitely want to upgrade though. |
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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In a type II, you really need to be a fuel miser. Even short dashes at 10 kts chasing a rarget can deplete you enough to make the retun problematic. I always managed to get back with around 10% fuel left (even to Kiel)
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#4 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Can you switch to a type IID? They are good little boats with saddle tanks and have around 3x(?) the range of a IIA.
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#5 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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If you really want to try the Type II, which I like by the way. Start your career via SH3 Commander and preselect your port and patrol area. Last night I was testing a new mod and started a career in 09/1940 with a type IID.
Great fun, its wearing Fubars IID skin, camo style, looks great. I have SH Weather going and we are now in a raging gale and you should see that little boat pitch up and down all over the ocean....talk about sea sick. The Type II is fun for short patrols and coastal work. Type VII is a great weapon! But you can enjoy both! Good luck Kaleun! Wilcke out! |
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#6 |
Fleet Admiral
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I guess I am a low down cheater
![]() Sure that makes me pond scum but I hate getting missions down the leg of Africa and have to worry about gas. ![]() |
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#7 | |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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You're not a cheater
Quote:
Later on the game i switch to "limited fuel", because it make more mision points... Now in SHIII, when i start with new career, i selected realistic at 65% On the other hands, you have to trust more the instrument, and check the max range when you sail at 1/3 ahead just ask the officer and he will calculate the max range in tonnage diesel for you.. And dont be afraid, when you see a fat ship at 6km, you can put all ahead flank to chase that ship, and shoot/torp him... As long that ship sails slower than you... Another gas-saver option is, dive at day, and surface and night to charge the batteries... And when you in dive mode during the day, and the water is calm, and the sonarguy alarm there is a ship closing in, you can surface the uboot to use the deckgun, after target has been destroyed, dive again, till the redlight will pop-up, than it's time to surface to charge the batteries again... You will see, it save allot of diesel the way i do it... specialy with a AII class uboot... Thats the main reason that i can reach the AM52 and back... and still have 25% diesel left... Good luck... |
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#8 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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i think the best speed is 9knts this gives max range. oh btw sorry for the black writing no matter how many times i click white it wont change
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