![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Seaman
![]() Join Date: Apr 2005
Location: Creedmor
Posts: 41
Downloads: 0
Uploads: 0
|
![]()
Thanks for all your work CC!
Unfortunately, the Imperial still does not work. It must be machine specific. I mentioned my specs earlier. metric works so I'll use that and switch back to metric in the game. No biggy .... metric or imperial. They're both a unit of measure.
__________________
I think the lifeguard at the Gene Pool is on extended break ![]() |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
That's just bizarre as both versions are saved exactly the same way, with the same RGB and ALPHA channel. The only difference is that the Imperial version is scaled to suit the scale in the game....
![]() Just to be sure, have you unloaded the mod with JSGME and deleted from there and then draged over the new version in to the JSGME mod folder and reactivated? I guess you have but just to be sure. Oh one more thing what res are you running the game at...maybe thats related, don't think so but anyway. |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
I fixed the IMPERIAL zoom problem!, It now shows up on an earlier zoom level not cutting it at the screen edge.
It was not the actual graphic DDS that was the prob but a script that determines the steps of zoom you are allowed to do in map mode. Still did not modify the graphics as it seems to work just fine (still can't figgure why a few guys get black squares) Edited the 1 post with a new Download Link! Enjoy! |
![]() |
![]() |
![]() |
#4 |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
|
![]()
terrific!
many thanks!! ![]() |
![]() |
![]() |
![]() |
#5 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
|
![]()
I just installed the updated Imperial version and am now gettting the black square issue as well. The inital release for the imperial worked.
I think this is a save issue when editing the files and not a computer specific issue (specs, cards, ect.) ** Update ** I took the graphics files from the initial release and placed them in the updated release and it now works (the new zoom levels are nice) Thanks for this mod ... I forgot to mention that in the first post. Last edited by Church SUBSIM; 03-25-07 at 01:35 PM. |
![]() |
![]() |
![]() |
#6 |
Seaman
![]() Join Date: Feb 2007
Posts: 31
Downloads: 1
Uploads: 0
|
![]()
Well, the imperial one works for me, but the scale seems a bit off. I assume the 1500 refers to yards, but if I measure with the ruler it comes to 1.9 nm, or ~3800 yards. Shouldn't the imperial version just be 0.9144x the size of the metric version?
|
![]() |
![]() |
![]() |
#7 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
Hm. that's a good one, math was never my strong side or Imperial measurements for that matter. What I simply did was to use the Metric bearing tool and scaled it until it hit with the ruler on the marking showing the for e.g. 800 on the marking and also measuring that with the ruler. It is simply a visual guide and I guess if some one would like to recalc and re size it be my guest. As I said before this work is not originally mine. I simply wanted it for myself and thought ppl might also enjoy it. So I simply converted it, no more no less. To make it perfect I guess one would have to make a new tool graphically and that's a bit of work in Adobe Illustrator or something.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|