![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#7 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
|
![]()
The solution was that I had three hours of other work to do so I just left AOD running on my long transit back. The good news about this problem is that there is little bad that can happen to you during time acceleration. We were jumped by a few AC on the way back, but I don't think the AI can aim properly when the sub is accelerated.
![]()
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)! |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|