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#1 | |
Lucky Jack
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#2 |
Chief of the Boat
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
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Go in on the surface at 1/3 ahead at midday.
you never know. More seriously I found that the units patrolling the straight came up one at a time politely although there is a taskgroup in there somewhere I either managed to avoid them or they were so spread out I didnt recognize them. I actually went through at Battle depth at night. and either routed around them in space or routed around them in time. didnt really have much trouble. there is a current in the Real world but I dont think it affects you in sh3 full ahead is same speed east or west all things being equal. |
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#4 | |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#5 | |
Electrician's Mate
![]() Join Date: Jan 2007
Location: Wisconsin
Posts: 138
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Past Hatteras the convoys sail, It seems the Allies will prevail. Churchill and Franklin share a grin, They know who's gonna win this sim. Finback |
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#6 | |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
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[quote=Finback]
Quote:
So the consensus on getting past the Straits of Gibraltar is a ten step plan: 1) Go in at mid-day; 2) In calm seas; 3) On the surface; 4) At all ahead slow; 5) With both periscopes fully raised; 6) Pinging regularly for depth; 7) With the gramophone blairing the hit song "Churchill is A Human Warthog" 8) Firing the deck and flak guns periodically; 9) Sending regular position reports to the British, coupled with chatty comments about their dubious parentage and bad dental hygiene; 10) And lastly, with a target symbol for my side emblem. We should add this sage advice to the Wiki . . . ![]() |
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#7 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
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Being addicted to port raiding I spend a lot of time sitting and waiting for traffic to pass between movements. Though it can take a very long time (irt) you can count on the ships momentum to keep you moving for awhile, even if the traffic is so bad you can only muster bursts of slow at silent your ship will still keep moving for a few more meters. If you get lucky and get a chance where all traffic is moving away from you at long range you can hit flank speed and then cut the engines which should get you a hundred meters or better safely. Though there are no real ocean current ingame as mentioned, your boat still is subject to P=MV
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#8 | ||
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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[quote=Rykaird]
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__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#9 | |||
Eternal Patrol
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[quote=Brag]
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“Never do anything you can't take back.” —Rocky Russo |
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