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Old 01-17-07, 12:35 PM   #22
Albrecht Von Hesse
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Albrecht Von Hesse
Quote:
Originally Posted by Sailor Steve
Actually it's unrealistic to use the 'Salvo' switch at all; they didn't have one. Salvoes were fired one at a time, about five seconds apart. Firing that rapidly would still cause the problem you mentioned. I'm just pointing out that they didn't hit one button and fire two or more torpedoes automatically.
Does that also apply to the spread angle setting of the salvo routine as well? Was the spread angle actually achieved by manually selecting different sections, or were they able to select a spread angle pattern for firing a series of torpedoes?
Yes and no. The gyro angle had to be manually set for each torpedo, but the captain would tell them "Salvo of four, spread left and right five degrees", or something to that effect, and the torpedo crew would set each fish. There were enough men so this was always done at the same time.

Then "Fire one!"
"One way, sir!"
"Fire two" etc.
It doesn't seem as if one can manually independantly fire a salvo as it was actually done then, as things work in game? As the only way of having spread angle take effect is if you use the salvo switch selection. I suppose, just like the periscope lock button not actually existing as a real button/switch/etc., the salvo switch selection can just be interpreted as, not an actual switch per se, but as the firing team acting together as a unit. :hmm:
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