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#16 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#17 | |
Chief of the Boat
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I've sunk most ships with one torpedo on occasion and also had to use 2/3 torpedos at other times. The hardest ones to sink are those carrying a cargo of 'cork' ![]() |
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#18 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Most of the times if you fier a single torpedo and wayte for a wile you will see that the ship will slow down gradually untill stoping, but some ships, need more then one torpedo depending on the area of impact on the first one, I sunked a larged cargo with 1 torpedo that brocke the ship in 2, and later on on other patrol another large cargo requierd 3 torpedos to go down...:hmm: It's a question i think of the moment you fier the torpedo and the range from target that you are, and also the impacted zone... ![]() GWX Damage model is a seriouse and spetacular game improvement that you will see as you go on playing... ![]() |
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#19 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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The damage model is pretty cool, but these nasty small merchants are a roayal pain in the @ss! 2 torpedoes and they still go their merry way
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#20 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#21 | ||
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Sure the deck gun is a valide weapon to finish the job, but how would you do that at Setember/October 39 when you start a career and with a U-boat IIA tipe...? ![]() |
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#22 | |||
Chief of the Boat
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#23 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
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Alright, this is my post now to officially THANK the GWX Team for that kick-@$$-mod ;-)
I'm currently on my first patrol and have only encountered small merchants and war ships. I went through the channel (survival was only a matter of luck, they really smacked me around there under water) and now I'm on patrol west of GB. all I can say about sinking small merchants: far better then with GW 1.1a or NYGM there IS is significant chance they WILL go down with one torp. If you want to be sure aim right under the exhaust, I destroyed the engines of small merchants this way twice. Right now I sunk 4 small merchants and just once needed a few shells to finish her. |
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#24 |
Mate
![]() Join Date: May 2001
Location: Toronto, Ontario, Canada
Posts: 58
Downloads: 9
Uploads: 0
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My first GWX torpedo hit was on one of the new Pyro ammunition ships... Ka-Boom!
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#25 |
GWX Project Director
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Re-to tankers... Oil is lighter than water.
Re-to DD's... DD's are meant to go fast, carry light gunnery, and drop DC's... they are not battleships. Re-to Liners... big ships with many watertight compartments. Other thoughts: Damage inflicted by the torpedo is NOT consistant... It is random. Sinking times and successful torpedo detonations versus sinkings ARE historically accurate in GWX. Read Clay Blair's "Hitler's U-boat War" books and it will not take you long to come to the same understanding when you look at events in GWX as a whole. Scapa Flow: No offense to the poster, but I can tell you this... If you have no trouble getting in and out of Scapa Flow... you aren't playing at 100 percent realism. (Which is fine... seriously... to each player his own style.) If you want to impress me... embrace you fear and go there after 1941... at 100% realism and THEN tell me of your harrowing escape... or death. |
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#26 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#27 | |
GWX Project Director
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My advice... just enjoy it all for awhile before you buckle down get "serious." ![]() ![]() Our art department went way above the call of duty. ![]() ![]() ![]() |
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#28 | ||
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#29 |
Electrician's Mate
![]() Join Date: Dec 2006
Location: Melbourne, FL
Posts: 131
Downloads: 39
Uploads: 0
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I snuck into Scapa Flow through the back door...from the east between the islands. Very shallow and narrow...took out a KGV class BB. Crew protested hugely and sabotaged a few things on the way in. I had them all thrown overboard.
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#30 |
GWX Project Director
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Hey! BBW!! I thought you tightened up Scapa Flow!!!
![]() Seems its been a busy place lately... German raiders coming and going like clockwork! ![]() |
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