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Old 11-07-06, 10:36 PM   #1
goldorak
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Quote:
Originally Posted by SeaQueen
I think the most realistic simming is actually to play solo. I work with former submariners all day. I can take or leave them. I keep trying to get a networked game going, though.
There is no fun at all in playing solo.
Mind you, I'm not saying it is not challenging or whatever, just that nothing beats a well trained multistation crew in a multiplayer game.
You have to experience multistation the right way SQ, once you do there is no turning back on playing solo.
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Old 11-08-06, 06:56 AM   #2
sonar732
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Depending on who creates the mission...there is plenty of fun playing solo! I love playing Bill's Campaign and his other missions.
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Old 11-08-06, 07:56 AM   #3
SeaQueen
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Quote:
Originally Posted by sonar732
Depending on who creates the mission...there is plenty of fun playing solo! I love playing Bill's Campaign and his other missions.
One of these days I've got to play that... time time time... grrrrr....
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Old 11-08-06, 07:55 AM   #4
SeaQueen
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Quote:
Originally Posted by goldorak
There is no fun at all in playing solo.
I'm sorry you feel that way. To me, so much of wargaming is asking questions about how stuff works, or why people make the decisions they do. In my experience, unless the other people are equally knowledgeable and interested in the same questions, playing wargames with anything more than one or two other people is often like herding cats, and I don't see anything fun about that necessarily. My gripes are often the same as what happens in gamespy, where the scenario drives the outcome more than anything else.

Actually, that's the thing that bothers me more than anything else. I think the whole MP v. SP or whatever debate is ultimately irrelevent. I can have a good time either way, if the scenario is carefully designed. Unfortunately, I don't see many good scenarios that make me say, "huuum... how would one do that?"
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