![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Loader
![]() Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
Uploads: 0
|
![]()
When i try to use the XXI, it just doesn't start. It doesn't matter if i'm in single player or campaign. Both the diesel and the electric engines do nothing.
I'm using SH3 with 1.4b and GW1.1A + SH3 commander 2.6 Anyone else? Grtz Martijn |
![]() |
![]() |
![]() |
#2 | |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
|
![]() Quote:
In GW all XXI glitches have been taken care of. One still remains...and since I love this boat, for me it´s one of the most annoying SHIII bugs still remaining: The lack of an operational radar warning receiver at the top of the XXI snorkel. Von Last edited by VonHelsching; 10-24-06 at 04:50 AM. |
|
![]() |
![]() |
![]() |
#3 |
Loader
![]() Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
Uploads: 0
|
![]()
Thnx, i will try that. I can't remember if i installed the fatique update from GW. But i do recollect that i noticed it somewhere. Wasn't really sure what it was for. But this explains a lot.
|
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
Downloads: 0
Uploads: 0
|
![]()
Well if you are using the GW 24h mod, you need to install the basic.cfg fix so that things will work.
I have a seperate installation, where I have GW with Kid Mod and I didn't install the basic.cfg fix as there is no fatique. In campain, everything works fine, but in SP mission, it get a type IIA conning tower ![]() |
![]() |
![]() |
![]() |
#5 | |
Rear Admiral
![]() |
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|