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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Sep 2006
Location: USA
Posts: 2,021
Downloads: 9
Uploads: 0
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cool, Il try that....
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#2 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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3nm is way too much. It's good for snake pattern, but circle is much better. Especially with LWAMI mod where torps don't explode on CMs. torpedo then have more chances to reacquire sub. With snake it usually goes thru 1st CM and then it goes snaking away.
With distant target it's even fun to fire circle torpedoes from sub. |
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