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Old 09-18-06, 09:57 PM   #18
panthercules
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Sober - finally sank something last night (first one since installing your smoke), and the smoke did indeed look impressive - the little Brazilian Kustenschiff must have been carrying ammo or fertilizer or something, as it exploded and sank in less than 2 minutes after being hit with 1 torpedo, and the smoke output was prodigious. It was still a trifle too light for my taste, but impressive nonetheless, and Scooby Doo was not too much in evidence, at least when viewed from my boat. The ship sank so quickly that by the time I thought to zoom over there in external view she was already gone and the smoke was dissipating (which it did very nicely, BTW). Looking good so far.

Is there any way to randomize the smoke effect (maybe using SH3 Commander?) so that some ships would use this lighter smoke and some would use other smokes (like Dowly's that I was using before this)?
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