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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
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How long did you spend at the lower TC? I started a new career the other day and got bombed in sept of 39 off the coast of the UK.
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#17 |
Lucky Jack
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And one more time so everyone gets it.
At high TC, if you have an average PC, the game lags. Imagine your PC as a rabbit that jumps (=lag), it jumps, looks back, jumps, looks back. When a AC passes you with high TC, your 'rabbit' jumps and looks back and spots the plane and it jumps back to the point where the AC was, but the AC is already elsewhere. Sooo, the rabbit shrugs his shoulders and goes on jumping. Complicated enough? :rotfl: |
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#18 | |
Silent Hunter
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#19 |
Samurai Navy
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I think I 've solved one of my problems. I uninstalled everything & re- installed SH3, SH3 Commander 2.6 ( I originally had 2.4), 1.4 patch & only the Grey Wolves Mod. I originally had the Grey Wolve Mod & the NYGM mod over each other. I do now have more ship traffic. I am approaching Scappa Flow in which I had had seen air traffic previously & am hoping now with only the Grey Wolves mod in that I see air traffic. I am running at a low T/C . Can you tell me how to find out where the air traffic is?
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#20 | |
Silent Hunter
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#21 |
Rear Admiral
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Location: Swindon, England
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![]() ![]() The inner Orange ring is air coverage extent in 1939 The outer lighter ring is aircover extent 1941 |
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#22 | |
Silent Hunter
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#23 |
Stowaway
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I had exactly the same problem described by HiredGun using GW(only mod i use). Now I'm in mid 44, I see plenty of AC's. By the way, why haven't I seen one victory cargo ship so far? I've seen plenty of convoy action and saw lots of liberty cargos
but not a single victory cargo. Is this normal in GW? |
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#24 | |
Rear Admiral
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Maybe you just havent met the right convoys yet They werent in all of them Oh and they dont appear till 1944 |
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#25 |
Planesman
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What od I have rto do to increase the frequency of air raids. Would someone be kind enough to post a step by step i.e 1,2,3 ?
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IXC -U-126 DIE STEIGENDE SONNE, 26 PATROLS, ACTIVE. IXB -U-101 DER TEUFEL MITFAHRER, 1 PATROL, ACTIVE. ![]() |
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#26 | |
Rear Admiral
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Airstrike.cfg in the cfg folder Default Air Strike Probability=50 <------------ increase this Enemy Air Strike Probability Increase on Radio Messages Sent=40<-----increase Enemy Air Strike Probability Increase on Player Detection=60<---------increase You can even increase this Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec) |
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#27 |
Planesman
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:rotfl: ahh there you are again ! Well thanks a lot Wooly, much obliged !
![]() Ok I went into the airbases, in the LND layer but I'm not sure which ones are small, large etc although it should be written on the LND layer. I'm also not sure how to change the sqdns on an airfield. By simply adding a sqdn seems ot be a risk, because it looks like every sqdn has it's own sqdn number, if I'm not mistaken. So I'd need a list of the sqdns in game before I could change anything. Any idea how I can manage this ? Man once we are done, I'm sure all these answers can be used for a modding tutorial. You da man ! ![]()
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IXC -U-126 DIE STEIGENDE SONNE, 26 PATROLS, ACTIVE. IXB -U-101 DER TEUFEL MITFAHRER, 1 PATROL, ACTIVE. ![]() |
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#28 | |
Rear Admiral
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The airbases are in C:\Program Files\Ubisoft\SilentHunterIII\data\Land [AirGroup 1] StartDate=19380101 EndDate=19401225 Squadron1Class=FBHurricaneMk1 Squadron1No=10 Squadron2Class=TBSSwordfish Squadron2No=12 You can add a squadron just make the numbers follow on The next one on the example above would be Squadron3 Looking at the LND in mission ed you can pick an airbase near where you want to increase aircover - right click then properties and it will tell you the size of the airbase Thats the folder you need to open in C:\Program Files\Ubisoft\SilentHunterIII\data\Land |
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#29 |
Planesman
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Oops I've asked that before, just remembered. Sorry just wanted to be sure that the numbers' don't cause any issue. MANY MANY Thanks great Sensei !
SALUTE ! ![]()
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IXC -U-126 DIE STEIGENDE SONNE, 26 PATROLS, ACTIVE. IXB -U-101 DER TEUFEL MITFAHRER, 1 PATROL, ACTIVE. ![]() |
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#30 |
Samurai Navy
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I looked in the files\ubisoft\silenthunterIII\data\land & I looked in the airbases where the squadrons are listed & the number of planes my squadrons have are only 1 or 2 is this right for the 1st 2 squadrons? Do I just add squadron 3 to it & a plane name & how many planes I want? I am confused. Do I add the 3rd squadron to all air groups?
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