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-   -   Air Attacks (https://www.subsim.com/radioroom/showthread.php?t=96729)

thehiredgun 08-09-06 02:32 PM

Air Attacks
 
I am in August 1941 in Grey Wolves. When do the air attacks start happening? I have only seen 3 airplanes & that was early in the war.

mr chris 08-09-06 02:38 PM

Do you play with high TC?

thehiredgun 08-09-06 02:49 PM

yeah when I am headed some where I use 1024, when I am hunting I use 64-512TC

mr chris 08-09-06 03:02 PM

I had the same poblem.
But someone said if you go between 128 and 256 TC you will harresed by planes.
It worked for me and now even in late 39 near the coast of the uk that is i cant get away from the buzzing things.

bigboywooly 08-09-06 03:03 PM

Quote:

Originally Posted by mr chris
I had the same poblem.
But someone said if you go between 128 and 256 TC you will harresed by planes.
It worked for me and now even in late 39 near the coast of the uk that is i cant get away from the buzzing things.

Yep you will miss out on aircraft over 256 T\C
I save the high T\C for out in the atlantic - unless I dont want to see any :rotfl:

U-104 08-09-06 04:41 PM

Quote:

Originally Posted by bigboywooly
you will miss out on aircraft over 256 T\C

why?:-?

bigboywooly 08-09-06 04:54 PM

Quote:

Originally Posted by U-104
Quote:

Originally Posted by bigboywooly
you will miss out on aircraft over 256 T\C

why?:-?

Why indeed :rotfl:
Lol I cant give you a definative answer but I believe it has to do with the computer running the units in the background from waypoint to waypoint
At high T\C they miss out waypoint B on the way from A to C
Or something like that :rotfl:
Basically they skip waypoint so you will miss them

Well thats what I have gathered in my time on here
Might be total b*ll*x but whatever the reason you will miss them at high T\C

andy_311 08-09-06 05:01 PM

Oh they will happen,they will happen so much that you will get sick of the site of them,i don't get the 256tc thing I usually go anything between 512-2048tc and I get jumped quite regular.

bigboywooly 08-09-06 05:03 PM

Quote:

Originally Posted by andy_311
Oh they will happen,they will happen so much that you will get sick of the site of them,i don't get the 256tc thing I usually go anything between 512-2048tc and I get jumped quite regular.

I get the odd one or two at high T\C yes but nowhere near as many as when i keep T\C lowish
:hmm:

Kpt. Lehmann 08-09-06 09:55 PM

I ran a partial patrol to test something new today.

April 1943. I was attacked by aircraft five times in the Bay of Biscay. At least one of which begun at 512x TC.

During the second half of 1942 you will begin to notice an increase in the number of air attacks...

In 1943... you'll learn to hate air attacks... especially in the Bay of Biscay. The presence of AC is nearly constant.

If you are lucky enough to get a U-Flak as an escort... stay nearby it... but not TOO closely LOL. :arrgh!:

Rilder 08-09-06 10:15 PM

I read somewere that replacing the GW Airstrike CFG file with the original one makes them attack at high TC

Kpt. Lehmann 08-09-06 10:21 PM

Quote:

Originally Posted by Rilder
I read somewere that replacing the GW Airstrike CFG file with the original one makes them attack at high TC

Nope... it has to do with computational game engine vs. CPU lag.

No matter what Airstrike Cfg you use... the problem remains.

At high TC, you and an enemy can pass each other by several kilometers without detecting the other.

Another way of explaining it... At high TC you may pass between the enemy AC's "attempts" to detect you... or vice versa. The result is the same.

Roughly speaking, airstrike CFG determines how often locally available airbases spawn their planes. This is in part determined by your actions or inaction in-game.

Fat Bhoy Tim 08-10-06 01:30 AM

Quote:

Originally Posted by Kpt. Lehmann

If you are lucky enough to get a U-Flak as an escort... stay nearby it... but not TOO closely LOL. :arrgh!:

I intend to turn my sub into a U-Flak just as soon as the right conning tower and weapons are available, just to see what it's like. Probably means I'll have way too many gunners, but it's just for experimentation

Two Flakvierling and a Twin 3.7cm FK M 42 sounds just up my alley.

Stiebler 08-10-06 01:58 AM

BigBoyWooley said:
Quote:

Lol I cant give you a definative answer but I believe it has to do with the computer running the units in the background from waypoint to waypoint
At high T\C they miss out waypoint B on the way from A to C
Or something like that
Perhaps it would be helpful to restate the reply I gave to a similar question a few months ago:

"Concerning time compression (TC):
SH3 calculates the position of every unit (or unit block, such as a convoy) at every time unit (whatever the internal time tick may be). If you run at 1xTC then no unit, including your U-boat, has travelled very far when the update comes. At 128xTX, everything has moved 128 times further before updates occur. At 1024xTC everything has moved quite a distance before the updates occur. So a ship or aircraft may jump suddenly into the middle of your field of view when it wasn't visible before. Alternatively, it may hop completely over the U-boat without either side ever seeing the other. I think use of TC above 512 is unwise, except to accelerate travel to remote patrol areas.

It is possible to use interpolation routines to check whether two units have hopped over each other without spotting one another. I've done it myself for a customer, but it is complicated and Ubisoft, probably wisely, has decided not to add the extra computational burden."

Stiebler.

thehiredgun 08-11-06 04:35 AM

air attacks 2
 
I've tried every concievable T/C Even staying on the surface in good weather & yes in the bay of where all the French/German bases are & still no aircraft attacks ! Oct. 41


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