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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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![]() Hey, don't take it the wrong way, of course I'm happy.
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#2 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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As you can imagine its a bit frantic on the GW dev team and the Kpt is a bit snowed under ![]() |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Yikes!! More things to plow into now! Looks nice but will those pylons be rendered on the map? Kiel Canal at 2x is painfully slow, and I'd hate to ram into that at 64x.
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#4 |
Ocean Warrior
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Ohhh, Excellent!!!! You guys are magic!!! Looking forward to GWX!!!
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#5 | |
Chief of the Boat
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