![]() |
The Kiel Canal Bridges
Now that you've finally found the Easter egg in one of our screenie releases... and just to perpetuate the myth that our mod is all fluff :rotfl:
Here is one thing we have done... http://i46.photobucket.com/albums/f1...nn/KBridge.jpg Modelled after the real thing... http://i46.photobucket.com/albums/f1...n/KBridge2.jpg The only thing is that we have had to do it larger than the real one because the SH3 canal is three times wider than the real one due to coding and game limitations. We are keeping the identity of the builder secret for now. |
Yay, eye-candy! Keep it coming:up:!
You couldn't put roads, street-lights, and so on down too, could you (yes, you know me, I'm an eye-candy freak)? |
Quote:
I suppose you would like to SMELL the bridge too aye?:rotfl: :arrgh!: |
It looks wonderful :up:
It would be good to see cars or trains there :D Kpt.Lehmann, don't be surprised, expectations towards GWX are big. I hope we will be pleasantly surprised :cool: |
Quote:
There will be no cars and trains. |
GREAT job ! :rock:
|
Quote:
Hey, don't take it the wrong way, of course I'm happy. |
Quote:
I hope you know it. |
That's so sexy!:rock:
|
Quote:
As you can imagine its a bit frantic on the GW dev team and the Kpt is a bit snowed under :up: |
Yikes!! More things to plow into now! Looks nice but will those pylons be rendered on the map? Kiel Canal at 2x is painfully slow, and I'd hate to ram into that at 64x. :)
|
Ohhh, Excellent!!!! You guys are magic!!! Looking forward to GWX!!!:D:D
|
Quote:
|
Good work! You guys are keeping this game alive.
|
Yet again the GW team come up trumps!!:rock: :up:
|
All times are GMT -5. The time now is 02:48 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.