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Old 08-23-06, 07:05 AM   #1
bigboywooly
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Quote:
Originally Posted by SquareSteelBar
Quote:
Originally Posted by bigboywooly
Never noticed those bits you poited out tho my bad
Don't worry - the same happened to me...

Quote:
Originally Posted by bigboywooly
...bit busy at this moment in time
Doesn't matter - you're not the only one

So long,
SSB

P.s.: I think these errors appear, because the 'Arado' .obj files are smaller than the 'Walrus' ones [particularly the 'NCA_Hipper_Arado.obj'] - so the positions of some different .obj files are shifted [noticed that in Pack3D], but don't know how to fix this
Well when you click on a 3d object in pack 3d there is a page on the right hand side with x,y and z coordinates on
Adjusting those moves the part up down left etc
I used the Arado.obj from Bismark and that didnt make a difference size wise
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Old 08-23-06, 12:08 PM   #2
SquareSteelBar
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Quote:
Originally Posted by bigboywooly
Well when you click on a 3d object in pack 3d there is a page on the right hand side with x,y and z coordinates on
Adjusting those moves the part up down left etc
I know that but the problem is: which are the right parts to move?

Now I found a different way: I compared my 'NCL_KClass.dat' to the original one in a hex comparer and so I was able to correct some differences [or errors?] propably made by Pack3D during import of the .obj files.

I checked it only in museum yet - it seems to work properly

Would you please also check it out, mates? DL below





fixed K-Class


So long,
SSB

Last edited by SquareSteelBar; 12-29-10 at 05:13 AM.
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Old 08-23-06, 04:40 PM   #3
SeaWolf IV
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Thanks, I will give it a try tonight
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Old 08-23-06, 05:22 PM   #4
bigboywooly
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Quote:
Originally Posted by SquareSteelBar
Quote:
Originally Posted by bigboywooly
Well when you click on a 3d object in pack 3d there is a page on the right hand side with x,y and z coordinates on
Adjusting those moves the part up down left etc
I know that but the problem is: which are the right parts to move?

Now I found a different way: I compared my 'NCL_KClass.dat' to the original one in a hex comparer and so I was able to correct some differences [or errors?] propably made by Pack3D during import of the .obj files.

I checked it only in museum yet - it seems to work properly

Would you please also check it out, mates? DL below





fixed_NCL_KClass.rar


So long,
SSB
Nice one mate
Now why didnt I think of that
Have D\L and will install when finished the nightmare I am currently stuck in
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Old 08-24-06, 10:03 PM   #5
SeaWolf IV
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I tried the new files out and it works like a charm in game. Thanks again!
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Old 08-25-06, 05:00 PM   #6
SquareSteelBar
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Quote:
Originally Posted by SeaWolf IV
I tried the new files out and it works like a charm in game. Thanks again!
Poooh...that's a load off my mind

Now I've developed a taste of it:
more than one year ago a russian mate ['Fox Mulder'] released his cloned soviet ships. But the included 'Souz' Battleship and 'Tallinn' Heavy Cruiser always caused CTDs [not only to me - like I read in many posts]. So many gamers couldn't use these nice vessels. Since yesterday I tried to fix these issues and I think, I've got it!

I'll upload the files this weekend - after thorough check out

Download

Greetings,
SSB

Last edited by SquareSteelBar; 08-26-06 at 02:44 PM.
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Old 08-25-06, 05:24 PM   #7
HanSolo78
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hey guys!

nice work there you´ve done with the cruiser!!!
since I am the "author" of the K-Class and I did not get it to solve the thing with the aircaft I appreciate your work very!
good work mates!

@SquareSteelBar
I already examined the russian ships a few months ago when I fixed them not getting CTD.. I was quite disappointed only finding a cloned Hipper class, Revenge battleship and T-2 tanker without any changes but their names.
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Old 08-26-06, 02:18 PM   #8
SquareSteelBar
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Quote:
I already examined the russian ships a few months ago when I fixed them not getting CTD.. I was quite disappointed only finding a cloned Hipper class, Revenge battleship and T-2 tanker without any changes but their names
You're right. The only changes are the Tallinn's plane textures to a russian look and the Souz' arming. That inspired me to change the Souz' plane from a 'Walrus' to 'Arado' by using this texture and renaming it 'Tupolev'. Additionally I renamed all included texture files, so now it's possible to use different textures in the tex folder [different from base ships' textures like Hipper + KGeorgeV].

No big deal - but now they work

Ahoi,
SSB
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Old 08-26-06, 03:41 PM   #9
bigboywooly
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Quote:
Originally Posted by HanSolo78
hey guys!

nice work there you´ve done with the cruiser!!!
since I am the "author" of the K-Class and I did not get it to solve the thing with the aircaft I appreciate your work very!
good work mates!

@SquareSteelBar
I already examined the russian ships a few months ago when I fixed them not getting CTD.. I was quite disappointed only finding a cloned Hipper class, Revenge battleship and T-2 tanker without any changes but their names.
The Russians were loaned the HMS Royal Sovereign in 44 by Britain and was named the Arkhangelsk - given back to Britain in 1949 for scrapping
The Lützow ( Hipper class heavy cruiser ) was given to the Russians in April 40 unfinished -Not really finished till after the war but was used as a floating battery
Was called the Petropavlosk in Sept 40
Name changed then to The Tallin in Sept 44
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