SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-12-23, 12:59 PM   #1
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,790
Downloads: 444
Uploads: 2


Default

In the FotRSU Support \HowTo folder is "NewColetrainsAndOthersDGfix.pdf" file, which has the procedure. If you have an S-Boat, the only gun is in Compartment 6. On any of the other boat classes, they are either Compartment 7 or Compartment 8, or both if you have a dual deck gun. There is not a combination in FotRSU for a 3.5" deck gun and a 20mm deck gun. Also, an S-Class does not have that. The S-Class only has a forward gun position, and at an early war re-fit does lose its 4.5" gun, and is given a 3.5" gun. Historically, the 4.5 inch guns went to the fleet boats, and the fleet boat's 3.5" guns went to the S-Class boats. Besides losing crew positions, under certain circumstances, can also lose a portion of the gun itself, which is pointed out in that pdf file. One of the files also mentions the proper procedure for attempting to change guns from that which is assigned. You must check your gun crew status after a change, and prior to exiting, else the definitely disappear.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 05-12-23, 03:28 PM   #2
1Patriotofmany
Commander
 
1Patriotofmany's Avatar
 
Join Date: Jul 2017
Posts: 462
Downloads: 96
Uploads: 0
Default

Thanks once again Sir!
1Patriotofmany is online   Reply With Quote
Old 05-15-23, 02:42 AM   #3
smm
The master
 
smm's Avatar
 
Join Date: Jan 2023
Posts: 69
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by propbeanie View Post
In the FotRSU Support \HowTo folder is "NewColetrainsAndOthersDGfix.pdf" file, ...

Thank you!
I have actually figured it out myself.
While part of the problem was the 3"x50 vs 4"50, but that didn't fix it all - there was an additional thing:


[UserPlayerUnit 1.FunctionalSubsystem 36]
ID=CrewDeckGun
NameDisplayable=Deck Gun
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_DGun L1,0,CrewMemberSlot_DGunC1,0,CrewMemberSlot_DGunC2 ,0,CrewMemberSlot_DGunC3,0



This subsystem had a whiole lot of other crew member slots in the last entry. I have replaced it with the stock values (from a base save), and voila, crew slots are back!


S-35 can now go out, and captain can finally get back from reloading and aiming the gun..



-smm
smm is offline   Reply With Quote
Old 05-15-23, 08:48 AM   #4
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,790
Downloads: 444
Uploads: 2


Default

Oh wow... I have never seen one with the Functional Subsystem get messed-up... I'll make a note of that in our next release's documentation. Glad you are up and running with a cooperative gun crew once again!
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 05-15-23, 10:49 AM   #5
smm
The master
 
smm's Avatar
 
Join Date: Jan 2023
Posts: 69
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by propbeanie View Post
Oh wow... I have never seen one with the Functional Subsystem get messed-up... I'll make a note of that in our next release's documentation. Glad you are up and running with a cooperative gun crew once again!

FYI, this is what was there originally:
[UserPlayerUnit 1.FunctionalSubsystem 36]
ID=CrewDeckGun
NameDisplayable=Deck Gun
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_ADGu nL,0,CrewMemberSlot_ADGunC1,0,CrewMemberSlot_ADGun C2,0,CrewMemberSlot_ADGunC3,0,CrewMemberSlot_FDGun L,0,CrewMemberSlot_FDGunC1,0,CrewMemberSlot_FDGunC 2,0,CrewMemberSlot_FDGunC3,0



And as for cooperative gun crew - A few Japanese merchantmen are already ruing it.. (see next YT episode, probably out tomorrow).
-smm
smm is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:58 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.