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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#25 |
CINC Pacific Fleet
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^ After having read the comment above an idea popped up in my head.
You have problem with the subs AI-Here's my idea Why not remove AI and let a human control the submarine. Here me thinking at the beginning of the game a player can choose sub or destroyer. (then the skill levels are not needed) Thereby the skill of the sub will be based on the players skill. Markus
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My little lovely female cat |
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