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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief of the Boat
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#2 |
Pacific Aces Dev Team
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![]() ![]() ![]() ![]() Looking forward to this so much! ![]()
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One day I will return to sea ... |
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#3 |
CTD - it's not just a job
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Say, I didn't know Lockwood was part of the BdU... Be more aggressive!
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"...and bollocks to the naysayers" - Jimbuna |
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#4 | |
Chief of the Boat
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#5 |
Electrician's Mate
![]() Join Date: Apr 2011
Location: Somewhere
Posts: 134
Downloads: 898
Uploads: 0
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Hope this mod is awesome. It looks good.
Kongo.
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#6 |
Watch
![]() Join Date: Mar 2010
Posts: 28
Downloads: 60
Uploads: 0
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thank you very much gwx team and wolfpack345 for sharing this
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#7 |
Loader
![]() Join Date: Dec 2011
Location: Berlin, Germany.
Posts: 89
Downloads: 180
Uploads: 0
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I have an issue playing Knights Cross. When I start a career with the 7/13 Flotilla in 1939 my U-boat starts on where the Equator crosses the Greenwich Meridian. In the middle of the ocean. When I go back to port and start the next mission, I start there again. Any ideas why?
Another thing is the "Umlaut" letters are missing in my text in game. |
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#8 |
CTD - it's not just a job
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AndreasT, run the JSGME in the game folder, and then click on the "Tasks..." link in the middle of the app window, and choose "Export activated mod list to..." and choose either "Clipboard' to paste it immediately, or "Text file" to copy and paste it later. That will show where you have the game installed, and what mods you have. Also, did you empty the Save folder (defaults to "C:\Users \UserName \Documents \SH3" or similar)? You must empty the Save folder, or create a new once with MultiSH3 (included in KC), else you will have old data that is not replaced when you start KC the first time.
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"...and bollocks to the naysayers" - Jimbuna |
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#9 | |
Loader
![]() Join Date: Dec 2011
Location: Berlin, Germany.
Posts: 89
Downloads: 180
Uploads: 0
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#10 |
GWX - KC Crash Test Dummy
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Hi AndreasT you could try this your GWX3 Game install fire game up and just play a single mission for 10 minuets or so just long enough that your GWX3
install to make a SH3 save folder in your documents and see if you can start a career.
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Someone Had to Make the Tea Last edited by blackswan40; 02-22-25 at 08:03 AM. |
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#11 |
Swabbie
![]() Join Date: Dec 2003
Posts: 11
Downloads: 28
Uploads: 0
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#12 |
Electrician's Mate
![]() Join Date: Jan 2020
Location: Oregon, USA
Posts: 131
Downloads: 180
Uploads: 0
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Great to see some attention was paid to the XXI! I know nobody plays it but me
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#13 |
Commander
![]() Join Date: Sep 2024
Location: Europe
Posts: 471
Downloads: 3
Uploads: 0
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I do like the single missions option in this mod.
For example ''Gibraltar mission'' and ''Scapa Flow mission'' I like Career mode too. But these stand alone single missions are nice too. The Gibraltar mission can be played in so much different ways or tactics. The way you cross the strait is your choice ![]() Same thing with Scapa Flow. |
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#14 | |
GWX Project Director
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In the ways that I can, I am having this looked into. Keep watch as best you can. |
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#15 |
Swabbie
![]() Join Date: Sep 2023
Posts: 8
Downloads: 11
Uploads: 0
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Is it normal for me to hear wind sounds no matter where I am in the boat and even under water? Is there a way that I could at least lower them a bit?
ALSO: how set spread angle? I see it on the tactical map, but my eye simply can't find it on the periscope. Last edited by Subcomfreak; 02-23-25 at 12:30 AM. |
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