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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
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That sound pack does a lot more than add sound files. As you've discovered it also changes your commands, among other things. It will not work with any install as is without changing the shared installs files, unless said install has the exact same command file, etc the mod has..........and the chance of that is slim and none. ![]() If all you want is the creaks and groans, do as I did because I like them too but didn't want all the rest of the mod: Delete everything in the mod but the creaks and groans files (found in the data\sound path of the mod) and the interior.dsd files which control these sounds.(found in the data\interior path of the mod). So your mod when done will have a structure of: Mod folder data \interior < - leave all the files in this folder as is. \sound < - Keep it simple; only the 47 creaks and groans files in this folder. You can also edit your affected files so they work with all the mod files (or vice versa) and then use the entire mod, but if like me all you want is the creaks there really isn't any reason to do that work
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() Last edited by John Pancoast; 01-25-22 at 11:32 PM. |
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#2 | |
Watch
![]() Join Date: Nov 2020
Location: Patroling the Gulf of Mexico near Houston
Posts: 25
Downloads: 77
Uploads: 0
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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#4 |
Ocean Warrior
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Nice Alex !
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#5 |
Sea Lord
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Do you mean that the seafloor depths has been tweaked to real life values?
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#6 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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Yes. Real depth maps were used for creation.
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#7 |
Grey Wolf
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#8 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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You are wrong. I know what I say. I have made tests...
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