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Old 01-21-22, 07:27 AM   #1
Onealex
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@Onealex : If you want to be realistic, your U-boat should be pointed to the other direction, because you entered in the bunker with forward gear. So, the U-boat didn't turn magically since this time... In reality, U-boats were sailing out of the bunker in reverse gear.
Yes. But I'm sure that there were some tests in the bay after repairment between the patrols. So u-boat could change it's position in the bunker
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Old 01-21-22, 08:37 AM   #2
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Yes. But I'm sure that there were some tests in the bay after repairment between the patrols. So u-boat could change it's position in the bunker
...
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Old 01-21-22, 07:51 PM   #3
Mad Mardigan
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...
You think that crane in the docking bays there is just for what... loading torp's, hauling deck guns to a waiting u-boat, for replacement or to add it to the u-boat... that that's all that crane's rated for... weight wise.

Is conceivable that it could also be used to cradle a sub in the pen & turn it about... much more fuel efficiently than having the crew, doing donuts before backing it into the dock in there. Or, to block off the bay & drain the water... lowering it on to those blocks so that other work can be done on it... that can't be... while it's sitting there, floating in the water.

Thos pens were... huge, more so for various reasons... to support the weight of the cranes used in them, in addition to the loads they'd move about, & included in that... to withstand enemy assault on them... which, seeing as how they're still about to this day... (those that weren't outright demolished, that is... ) is a testament to the engineering that went into their construction.

A shame, that that pride in workmanship... wasn't directed to more... useful & greater good... though.



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Old 01-24-22, 10:05 AM   #4
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I've made installation this mod GWX and problem is that not can run game in fullscreen. Not work mistake " not initialized 3D engine"... I've read and follower instruccions mod but i can't play.
Note: in screen Window is not possible play because resolution not adjust all screen .
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Old 01-24-22, 10:52 AM   #5
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jorca2, I had the same issue on one of my computers awhile back. The Can Not Initialize 3D .... issue. None of my installs would start unless I manually set my monitor resolution to 1024x768 then start the game. Then the resolution 1920x1080 would work fine with my WideGUI's after that. All my other computers were just fine starting with SH3 Commander. So it had to be with my one computer and not with SHIII. I tried MANY solutions, nothing worked until I tried this,

1. go to desktop
2. right click and select DISPLAY SETTINGS
3. select ADVANCED DISPLAY SETTINGS
4. adjust your refresh rate to 60hz, mine actually reset to 59.940 but my problem ", Can Not Initialize 3D .... was fixed.

just a suggestion, hopefully it will help Jerry
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Old 01-24-22, 02:36 PM   #6
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Have been looking around convoy structure of your modpack. I wonder why German submarine with Crew on deck is included in the convoy composition?
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Old 01-24-22, 03:04 PM   #7
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Originally Posted by Niume View Post
Have been looking around convoy structure of your modpack. I wonder why German submarine with Crew on deck is included in the convoy composition?
To simulate attack on a convoy by german submarine. By the way it was in GWX 3.0
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Old 01-27-22, 07:59 AM   #8
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Quote:
Originally Posted by Mad Mardigan View Post
You think that crane in the docking bays there is just for what... loading torp's, hauling deck guns to a waiting u-boat, for replacement or to add it to the u-boat... that that's all that crane's rated for... weight wise.

Is conceivable that it could also be used to cradle a sub in the pen & turn it about... much more fuel efficiently than having the crew, doing donuts before backing it into the dock in there. Or, to block off the bay & drain the water... lowering it on to those blocks so that other work can be done on it... that can't be... while it's sitting there, floating in the water.
All historical pictures I've seen show that U-Boats were always parked in the same way : bow forward. There were maybe some reasons, for example :

- crew is eager to dock and go on land again ;
- maybe more easy to enter in forward than in reverse ;
- more cargo (in particular torpedoes) is loaded in the U-boat's forward section than in the stern section ;
- more things are likely to be repaired in the forward section...

I also have pictures clearly showing U-boats getting out of the bunker in reverse course, then maneuvering to make a U-turn.
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Old 01-27-22, 01:22 PM   #9
Anvar1061
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Originally Posted by Mister_M View Post
All historical pictures I've seen show that U-Boats were always parked in the same way : bow forward.
To do this, you need to rotate 180 degrees the position of all German Naval Bases in Campaign Land .mis files
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Old 01-27-22, 04:54 PM   #10
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To do this, you need to rotate 180 degrees the position of all German Naval Bases in Campaign Land .mis files
That's not that hard !
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Old 01-27-22, 05:15 PM   #11
John Pancoast
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Originally Posted by Mister_M View Post
That's not that hard !

Don't do like I did when I used this method awhile back.....forget your sub is facing a new direction and hit the slow forward key out of habit.........resulting in hull damage as your sub smacks into the pen interior.
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