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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Sea Lord
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![]() Quote:
I also prefer this resolution because the other becomes obsolete (except for laptops ..) as I said I test that's all .. I no longer put my hands in the "sludge" except .. a few details. . if I judge that it brings one more .. I am not a modder and do not have enough time to devote for that .. unfortunately in addition you need a lot of knowledge of the game .. as well as the procedural basis of realization in the mods ... I have already watched all this for a while .. but I do not play just a silent Hunter ... (fortunately ..) Now I think we're near the end ...! with sh3 we've been seeing it here for quite some time considering what's going on on the forum. Nothing really new has been brought to sh3 this year without the source code ... it's dead or unless someone here knows how to graft some new scripts ... as well as some memory. Is horsepower with the graphics engine .... Only the talented designer of the time can be could make it a formidable team which mastered the base of the game. oh yes I want to add that modders should avoid putting the Ubisoft logo as well as DMCA when loading because it does not deserve any sympathy ... since it does not care about the community here .. is not doing anything positive for a very long time. .a start by providing us with drinkable drivers .. is up to date with the new software in question c is the minimum of after-sales service no .. we are paying for the product I do not endorse an attitude of this kind ... stop them support .. (enough capitalism) Last edited by Kal_Maximus_U669; 12-21-21 at 12:49 PM. |
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Tags |
extra ships, merchant fleet mod, merchants, onealex mod, toyotagt86 mod |
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