![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
|
![]() Quote:
As for LOD problem, only workarounds for it that I know of are: 1) disable/delete LOD file forcing game to render main model at all distances. 2) set LOD switching distance to far enough and make color variations similar enough that player would not notice color switch at LOD distance. As for second question - I did a test with one of my coasters, created a clone and set it to use another texture, then put both ships (original and clone) together in one scene. Both showed up with the same texture set. This might warrant another test though since I did it just once and might simply have made some error in configuration. |
|
![]() |
![]() |
![]() |
#2 | ||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
https://southampton.spydus.co.uk/cgi...GTRN/WPAC/HOME Enter ship's name in the search field and check the results. If no record is displayed, the spelling is probably wrong Quote:
![]() Quote:
![]() I am preparing a similar analysis for the other convoy whose sketch we have available (SL.60). I will get it finished tomorrow. Quote:
![]() |
||||
![]() |
![]() |
![]() |
#3 |
Duplicate account
![]() Not Allowed Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
Uploads: 0
|
![]() ![]() |
![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#5 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
|
![]() Quote:
I created a proxy clone unit with its own texture files, but sharing gr2 model with original, and put it right next to original. Results: - if original doesn't have texture specified in its roster file but clone does, both ships assume clone's texture - if both ships have texture specified in roster files, they both assume original's texture - it neither has texture specified in roester file, same as above - both assume original's texture. So whatever is in roster file takes priority over texture specified in gr2 file, but anyway game seems to only check once per gr2 file and settle for one texture for all units using this model. Which is a bummer. Now, someone maybe should check this in campaign as well, since in single missions there's some weird things going with textures anyway (like ships having winter decals even if scenario takes place in June near equator). |
|
![]() |
![]() |
![]() |
#6 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#7 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
Probably the most complete internet archive of Lloyd's Register records. Not all the years were digitalized, but WWII period is covered.
Yes, that's indeed a bummer. I start wondering if he same problem affects configurable equipments ![]() |
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() |
![]()
Nice work gap. Very few ships are painted all grey. But something is interesting : it seems that buff superstructures are part of the camouflage system. Indeed, look at the tanker British Genius : original funnel colors are not buff. Maybe it was because grey paint was in short supply, and they used buff paint to do the rest... Another fun fact : the hull has a camo pattern.
Else, the Ellerman's Hall Line seems to have decided to repaint all funnels in orange... ![]() ![]() |
![]() |
![]() |
![]() |
#9 | ||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
Quote:
Quote:
Here are a few pictures for visual reference: I think similar markings are also visible on the hull of Kors Holm in the drawings of the 1941 Convoy that you have studied. Quote:
![]() |
||||
![]() |
![]() |
![]() |
#10 | ||
Gefallen Engel U-666
|
![]() Quote:
Quote:
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|