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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2986 | |
Admiral
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![]() If, I am understanding you correctly.. what you are saying is, of using the sub side of things, to set up a German Uboat campaign...Not to change up a U.S. Fleetboat, into a German Uboat, in the U.S. Navy.. ![]() If I have that right... can say that there is already, @ least 1 mega SH4 mod already done... (well... 2, if you include the original version that was the base for the 1 I am fixin' to point out) named: Operation Monsun: Dark Waters, which... can be found here: https://www.subsim.com/radioroom/sho...d.php?t=243322 If that is what you were talking of wanting to do... well.. then you'd be in good company, & want to wish you all the best... don't know if using the U.S. Fleetboat side of SH4 to flesh out the German war effort or not... but I do wish you good luck. ![]() M. M. ![]()
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#2987 |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 58
Downloads: 83
Uploads: 0
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KaleunMarco,
I am not sure how to quote ![]() ![]() Mad Mardigan, yes I have Dark Waters running. I enjoy it for the flip side of the war from the Uboat side. I was talking about changing sub's country they are from. See above. Thank you both for your replies Comder
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Asus ROG Strix Scar G732LXS-XS99 I9 10th GEN, 32gb MEM, RX2080 8GB nvidia, 2TB SSD Windows 10 Pro Warship? What warship? ![]() |
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#2988 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 398
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![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
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#2989 |
Ocean Warrior
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Select that cream icon on the bottom right of a post and you'll do your first quote on Subsim, the other one is used to multiquote 2 or more quotes from different posts, easy peasy.
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#2990 | |
Navy Seal
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Ah the armed daihatsu. Yes, they can be deadly, esp the 25 MM. the 37 MM has a slow fire rate and is usually not accurate. In TMO, I have them running all over the Solomons in 42 and 43, get into some nice battles with PT boats. One patrol was dropping off a coast watcher on New Georgia (was in the Kula Gulf) at night, and stumbled across several unarmed daihatsus, went after with deck gun then one previously unseen (it was dark) one armed with 25 mm opened up on us, severely wounded gun crew and OOD on the bridge but one good hit from deck gun and he exploded as did rest of the landing craft. FOr giggles I hit one with a torpedo (magnetic detonation, ran under target) it was interesting, boat went airborne then went under water bobbed back up briefly while burning before sinking lol |
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#2991 | |
Silent Hunter
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i experienced one counterattack by a small DE, under 1000t. #ucker would leave me alone. stayed in close, dropping depth bombs. finally, we were able to open a bit of range and, although i hated to waste a fish on her, we set up and fired a torpedo. when it hit, she actually rolled over and came back upright. happened too fast to get a screen shot and it was totally unexpected. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#2992 | |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 58
Downloads: 83
Uploads: 0
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![]() Comder
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Asus ROG Strix Scar G732LXS-XS99 I9 10th GEN, 32gb MEM, RX2080 8GB nvidia, 2TB SSD Windows 10 Pro Warship? What warship? ![]() |
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#2993 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#2994 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#2995 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#2996 |
Chief
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
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I've been really impressed with the aggressive AI with Jap ASW aircraft. Diving for a couple hours doesn't seem to shake them. I'll surface and the damn thing will be on top of me again. I've had to resort to days underwater then surface and recharge at night.
I started my campaign in Jan of '44 and I guess the IJN has got their $hit together with ASW. I guess their tired of loosing their merchant fleet. I'm playing with 'normal' settings. Wonder what's going to happen when I kick it up a notch to 'hard'. Excellent work guys......BZ.... ![]() ![]()
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"It's impossible to make anything fool proof....Fools are too ingenious!" |
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#2997 |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 58
Downloads: 83
Uploads: 0
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Good Day Gentlemen,
PropBeanie, I do not know if you already found this. I was in war patrols, USS Shark. I went to Dublon to check the area out. There was a Fuel tanker on the docks on fire. Also what was ID'd as a Type A1 submarine as a double with a plane on the back in the dock. The auto lock even had a double yellow arrow. I figure I would let you know. Thank You Comder
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#2998 |
CTD - it's not just a job
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What was the date, by chance?
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"...and bollocks to the naysayers" - Jimbuna |
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#2999 |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 58
Downloads: 83
Uploads: 0
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Sorry Propbeanie, I forgot to add that. Dec. 31, 1941. around 19:18 hrs. I also found a shore battery inside one of the islands at 151.43s E x 7.23s N. there is also a sea plane down on an island. The plane is on fire and running the engines. This is around 157.37s E x 7.22s N . I beleive I have the numbers correct. The rendering is not working well around this group of islands either. I am not sure if it needs the sub around area to work 100% or not. Around the sub seems to work. get far away and things go wild. I also found more ships near the sea plane. some where on fire and one was on top of the water. I found them with the camera. When I went to find them for location with the sub, I could not relocate them. I hope this helps. I do have it save with my sub at the north/east deep water entrance.
Thank you Comder
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Asus ROG Strix Scar G732LXS-XS99 I9 10th GEN, 32gb MEM, RX2080 8GB nvidia, 2TB SSD Windows 10 Pro Warship? What warship? ![]() |
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#3000 |
CTD - it's not just a job
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OK, found a possible reason for the tanker, especially if it was a big one, since it sits between two quays, and was slightly toward the rear of the slot. Moved forward, and centered (hopefully) better. The airplanes have good routes for the most part, as do the ships. For whatever reason though, the game will ignore the routing, and the "assets" can and do wander off from where they are set. All of the "turns" are within reasonable degrees of curvature, etc., as well as being at good heights. Airpanes do have issues though when they go to attack, and will sometimes crash miles from where they "dove" for an attack. I find nothing wrong with any of the routing. One thing to remember when "zooming" about with the external camera, is that if your submarine is not within about 8.5nm or so, the "scene" is not entirely rendered, especially the terrain. If you go over roughly 20nm away, there may well be nothing. We also cannot explain performance hits at Truk. It has been extensively re-worked over the last four years, always paring down the amount of traffic there, and the only things recently increased have been the "docked" ships at various times from late 1942 to early 1944. The next (hopefully imminent) release does have further improvements in performance for the game, so maybe that will help alleviate some of the Truk issues. However, Truk also had extensive "terrain" changes to "dredge" the channels for ships to pass through, by previous modders, as well as the FotRSU Team, and that might also contribute to the little hiccups you experience in the area. High TC used anywhere near a "major facility", which Truk is, just like Pearl Harbor, and you will sometimes have to bring the TC down to the 128x to 256x area as the maximum. We'll continue to look into areas like Truk, and it is more or less the easiest place to check things out, as pertains to the rest of the mod, because a lot does happen there. Almost as much as what you'll see around Bungo Suido... Thanks for the info!
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"...and bollocks to the naysayers" - Jimbuna |
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