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Old 03-07-21, 10:16 AM   #1
U-190
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Quote:
Originally Posted by gap View Post
I am sorry for having spoiled the party for you mate, but someone had to do it.

Only a fistful of subsim members have the knowledge required for messing with SH code. If that was not enough distributing modified versions of an act file is not even legal. TDW bypassed this limitation by releasing his SH5 patches in the form of a generic patcher and single patches that get applied to the encoded files directly on the computer of the final user
And I don't regret anything. A bad experience is also an experience. You didn't ruin anything for me. My party is long gone....
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Old 03-07-21, 10:21 AM   #2
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What is the difference between Dynamic Environment v2 9 and Dynamic Environment 15.5 ?
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Old 03-07-21, 10:22 AM   #3
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Recent conversations between Neal and UBI pretty much said they don't give a squat about their files.

RAD Games however is a different story!
The granny system is licensed to UBI. That means they still OWN Granny!
You can do whatever you want to the GR2 files. But call routines from granny2.dll to use? They tend to get upset!
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Old 03-07-21, 10:27 AM   #4
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Originally Posted by Jeff-Groves View Post
Recent conversations between Neal and UBI pretty much said they don't give a squat about their files.

RAD Games however is a different story!
The granny system is licensed to UBI. That means they still OWN Granny!
You can do whatever you want to the GR2 files. But call routines from granny2.dll to use? They tend to get upset!
I've already tried editing something. Granny changes do not apply. I was under the impression that they are protected from changes
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Old 03-07-21, 10:31 AM   #5
Jeff-Groves
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The GR2 files are not protected in SH5.
There may be a couple that are compressed but that was over come with TDW's program.

I've changed GR2 files with a Hex Editor MANY TIMES!
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Old 03-07-21, 10:34 AM   #6
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Originally Posted by Jeff-Groves View Post
IF I were to try to add changes at this level?
I'd code my own dll file that called routines in the stock act files.

NOW! If those routines are in anything from RAD Games?
I'd stay away from them! Already been there done that!

Very susceptible to the infraction of their intellectual property?

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And I don't regret anything. A bad experience is also an experience. You didn't ruin anything for me. My party is long gone....
Good point. You have learned something about the usage of square brackets in Silent Hunter games. You were unlucky too, because in many cases similar items are declared in the same file where are found their settings or in other fASCII iles which can be in notepad. Damage zones, and climate zones are an example of that.

That said, the new cloud types you had added to Clouds.cfg are ignored by the game, but your other changes to the file i.e. stock cloud type settings are still valid. Having looked into them I must say that I didn't like them because they remove variety from the game, but they are valid
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