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02-14-21, 01:02 PM | #1921 | |
Officer
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Quote:
Still no luck!
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TorpedoTubesFireFinal. https://www.subsim.com/radioroom/dow...o=file&id=2764 2020 SubSim. https://www.youtube.com/watch?v=vWTr8me3JlM |
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02-14-21, 01:17 PM | #1923 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Try this link ;
https://www.subsim.com/mods1/nygm/ I checked and the down loads are available and working. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
02-14-21, 06:50 PM | #1924 |
The Old Man
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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He seems to be old, but still, how can a good old man get an assist from a weapon officer in WAC Magui for NYGM
Basically, i can with the right measurement |
02-15-21, 02:30 PM | #1925 | |
Ocean Warrior
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Quote:
To be clear, this is not limited to NYGM.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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02-15-21, 04:06 PM | #1926 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Quote:
I know that most of the aircraft will not react or see me, but I still do a crash dive when an aircraft is sighted. Keeps me in practice and for immersion. Don't like aircraft and avoid them at all cost. They are a complication I try to factor in when in transit and on station. Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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02-15-21, 04:16 PM | #1927 | |
Ocean Warrior
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Quote:
Just had one that literally passed in front of my boat and didn't do a thing but turn and go the other way (July 1943, Bay of Biscay).
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
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02-15-21, 06:07 PM | #1928 |
Officer
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TorpedoTubesFireFinal. https://www.subsim.com/radioroom/dow...o=file&id=2764 2020 SubSim. https://www.youtube.com/watch?v=vWTr8me3JlM |
02-15-21, 07:23 PM | #1929 |
Ocean Warrior
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Not a problem, thanks for your mods !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-17-21, 03:07 PM | #1930 | |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Quote:
Hi John, IIRC, NYGM has its own visual sensor for airplanes. In this case you can try to just increase/decrease the corresponding sensitivity of this visual sensor. Best, LGN1 |
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02-17-21, 03:50 PM | #1931 | |
Ocean Warrior
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Quote:
One way to find out.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
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02-17-21, 04:13 PM | #1932 | |
Ocean Warrior
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Quote:
Looking at the relevant node in AI_sensors.dat all the air visual sensitivity settings are set at 0.01 which according to S3D, means this setting will override the sim.cfg one of 0.05. There is also the message of "At (sensitivity * max range) we have a double detection time" in both the .dat files and the sim.cfg file regarding sensitivity. I take it to mean that a lower number means less detection time needed per above ? If so, than the 0.01 setting in the .dat file would appear to be as low as can be done. The visual sensitivity section info. in sim.cfg appears to state the same. I wonder if maybe the .dat file setting really isn't overriding the sim.cfg one of 0.05.....
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
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02-17-21, 04:52 PM | #1933 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Quote:
If your hunch proves correct, you get your wish for more respondent aircraft, I on the other hand will still crash drive. Will see if all the crew training will pay off. Silent Hunter is unique as we keep perfecting ways to get our Uboat personas killed more efficiently than ever. Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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02-17-21, 05:03 PM | #1934 | |
Ocean Warrior
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Quote:
What is even more interesting, I haven't had this problem in GWX (Bay of Biscay comparisons) even though it too has some scripted aircraft. Two differences: GWX has no separate aircraft visual node and it's sim.cfg setting is 0.01 vs. 0.05 in NYGM. Different env. files too of course.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
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02-17-21, 08:28 PM | #1935 | |
Admiral
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Quote:
M. M.
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Last edited by Mad Mardigan; 02-18-21 at 02:00 PM. |
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