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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 12-04-20 at 01:05 AM. |
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#2 |
Helmsman
![]() Join Date: Dec 2006
Posts: 106
Downloads: 32
Uploads: 0
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This caught my attention.
Whats a quick overview of this mod? I notice there is a career option but its not the usual screen in the game? |
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#3 | |
Admiral
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![]() Ok, can understand that, but.. that involves later on in the war, as I understand it... having went & read the post here & the one on uboat archive. From what I can find, they did go out with a full load out, early on... which would be applicable in game. Given that, is there or do you know, of a mod having been made, that would be usable by SH3 stock or any mega version that works that in that would correct the torp load outs, so as to match with all of that.? ![]() I ask, as I go for as close as is possible, given the limitations & all, for realism. Short of jumping into a time machine (which, as far as I know of.. doesn't exist... or is known of... ![]() M. M. ![]()
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#4 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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I don't remember exactly which WB's mod regulates the loading of torpedoes. I recently edited my Basic. cfg. You can do this yourself.
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#5 | |
Admiral
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![]() I shall see of delving into the file, ensuring that I do a copy sent to desk top to do the poking about in it... of course... & do some looking for WB's mods... M. M. ![]() Edit: Well... no such luck on finding on subsim, of anything that WB may have done of 'mods'... their subsim page is a deserted island, in the middle of a big sea... ![]() ![]() Guess that leaves Me, looking into the .cfg file you mentioned & see of working out on a JSGME set up to adjust the torp load outs... accordingly to that info.
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Last edited by Mad Mardigan; 12-07-20 at 12:05 AM. |
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#6 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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![]() WB's SH3 Cmdr accurate torpedo loadout mod or https://www.subsim.com/radioroom/sho...92&postcount=1
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#7 |
Gefallen Engel U-666
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https://www.subsim.com/radioroom/sho...92&postcount=1 still looks viable to me and/or a PM to poster: Tomfon, who is still active as of 11/28/2020....
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#8 | ||
Admiral
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I did take some time, to flesh out a message to tomfon, & hope that they still keep feelers in at subsim & check to see if they get any messages... it has been a bit, since their last log in.. but... do know that message notifications can be set to go to an email account elsewhere... so there is that hope, that they see the notify (that is, hoping they have that set up for that.... ![]() ![]() Before using it, I did set it up, in a jsgme usable format, to facilitate back tracking, if there are any issues... as mentioned, thus far... looks good with no issues... Thanks to both of y'all... Anvar1061 & Aktungbby Signing off, for now... Fair winds, smooth seas & plentiful targets... Gute jagd, ihr himmelhunde M. M. ![]()
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#9 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Urmel said the ETA for the mod was before Christmas, so will we get our supermod for Christmas? I am looking forward to this!
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#10 | ||
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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