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Old 05-25-20, 07:39 PM   #1
FUBAR295
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Not Your Grandmothers Mod (NYGM).

Good hunting,
FUBAR295
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Old 05-26-20, 05:10 AM   #2
Ktl_KUrtz
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Originally Posted by FUBAR295 View Post
Not Your Grandmothers Mod (NYGM).

Good hunting,
FUBAR295

KUrtz
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Schleichfahrt Rudder: GWX KC.vQ
https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file
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Old 05-26-20, 03:36 PM   #3
boapiu
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okay, this may seem an absolutely stupid question but, once GWX is installed, do the mods listed in JSGME window need to be activated in order for the Grey Wolves mod to take effect?
In other words, are mods like...
GWX - 16km Atmosphere
GWX - Alternate Loadscreen - Full Circle
...etc, part of GWX mega mod or are they optional additions?
Also, is there a listing of what effect each mod has on the game; graphics, gameplay, realism, whatever?
Thanks.
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Old 05-26-20, 03:40 PM   #4
John Pancoast
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Quote:
Originally Posted by boapiu View Post
okay, this may seem an absolutely stupid question but, once GWX is installed, do the mods listed in JSGME window need to be activated in order for the Grey Wolves mod to take effect?
In other words, are mods like...
GWX - 16km Atmosphere
GWX - Alternate Loadscreen - Full Circle
...etc, part of GWX mega mod or are they optional additions?
Also, is there a listing of what effect each mod has on the game; graphics, gameplay, realism, whatever?
Thanks.



Any mod on the left side screen of JSGME is not activated including those you list.
To see what each does, check out the manual.
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Old 05-28-20, 07:55 AM   #5
boapiu
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So often posts are answered and one does not know if the original poster ever got things sorted. I wanted to say thanks to everyone involved in these forums for helping and especially to the U-Tube videos from Wolfpack345 for his mods showcase and SH3 Bstanko6.
Best of luck to you all and keep up the good work.
My game is successfully modded to my liking, so far, and running smoothly.
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