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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CTD - it's not just a job
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You should be golden then with either of the LAA. The only difference between them is what they use for their GUI. One is written using the dotNet Framwork, which is nothing more than a set of dll files to make it easier to build things like dialog boxes and the like. The other probably uses older Win API dlls, or a C++ Library file instead. All of the apps like them flip a couple of bits in the header of the SH4.exe file, that Windows reads as the file loads, which then tells Windows that the app is Large Address Aware and can address the RAM that Windows will allow it, which is usually around 3.25gig max... but you still don't want other older apps running at the same time, because Windows usually puts all of the "legacy" stuff in the same playpen, and they have to "share"...
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"...and bollocks to the naysayers" - Jimbuna |
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#2 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
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Loving this Mod......I get the occasional CTD but i save a lot....
Thank you for this!!! ![]() ![]() |
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#3 |
Watch
![]() Join Date: Dec 2019
Location: Tian Jin Port China
Posts: 15
Downloads: 35
Uploads: 0
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Oh dear this is a huge improvement over the stock OM and it is the closest we get to a remastered SH3. Just fall in love with this mod instantly. Does anyone share with me the inconvenience of misunderstanding the deep water area on the strategic map as land? I mean it looks file in the evening lighting, but in daytime, the sand colour is just a little bit misleading. Just a tiny thing in a holy mod.
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#4 |
Gefallen Engel U-666
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lockheedliang!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#5 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > lockheedliang
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#6 |
Watch
![]() Join Date: Mar 2019
Posts: 24
Downloads: 98
Uploads: 0
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it would still be very interesting to see why the torpedoes sometimes look different, for example the g7at1 sometimes looks like a g7tIV falke and doesnt even have the wake
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#7 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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![]() ![]() I never noticed anything strange with the skins of the torpedoes. Maybe you could post a few pictures to show us? Here is a tutorial on how to do that: https://www.subsim.com/radioroom/sho...&postcount=237 Part 1 is above Part 2 is below https://www.subsim.com/radioroom/sho...&postcount=238
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#8 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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