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Old 05-09-20, 09:29 AM   #1
bracer
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Hey agathosdaimon!

Good suggestions! I actually have plans for all these wishes.

Friendly AI and mission editor is very high on the todo list.

Scoutplanes are also mandatory to implement, atleast as a nonvisual aid, but preferably modelled in 3d as you mention.



Regarding the ships movement on the waves, it has little actual effect. The Scharnhorst is equipped with stabilizers for the directors (which you can turn off the see the effect) and the guns also has triggers connected to the stable element which holds fire until the roll/pitch of the ship is in level.

If the stabilizers break from damage, then there is a problem...
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Old 04-15-23, 05:59 PM   #2
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A playable Royal Navy vessel at some point? Following the project btw
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Old 04-15-23, 10:49 PM   #3
Aktungbby
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araptor_341! ...after a 3 year 'silent run'.
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Old 04-16-23, 03:35 AM   #4
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Quote:
Originally Posted by Raptor_341 View Post
A playable Royal Navy vessel at some point? Following the project btw

Yes, that would be cool, and it is something I wish for aswell.

Currently only other axis vessels are in the plans, but far down the line.

But for some quick scenario I guess adding playable allied ships should be fairly easy.
Yeah, I recognize your name from Discord 🙂
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Old 08-02-23, 09:55 PM   #5
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A free roam mode, for when you just want to play with the ship, without battles.

A "Hide UI" hot key for a clear screen when taking screenshots.
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Old 08-03-23, 08:37 AM   #6
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Quote:
Originally Posted by Oubaas View Post
A free roam mode, for when you just want to play with the ship, without battles.

A "Hide UI" hot key for a clear screen when taking screenshots.

Thanks for the suggestions!
Free roam is implemented, you can add merchants as target practice or bring along some friendly ships to practice commanding a fleet.


I will add a hide UI key to the list!



Cheers!
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Old 08-03-23, 03:12 PM   #7
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Quote:
Originally Posted by bracer View Post
Thanks for the suggestions!
Free roam is implemented, you can add merchants as target practice or bring along some friendly ships to practice commanding a fleet.


I will add a hide UI key to the list!



Cheers!
That's great! I can grab a nice screenshot, tweak it up with Photoshop, and set it as my desktop background.

I will DEFINITELY be purchasing this title.

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Old 08-23-23, 02:02 AM   #8
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I was just playing, "War On the Sea", and after a battle I had a cruiser burning from stem to stern, with heavy flooding. It probably should have sunk, but I manually managed Damage Control and eventually saved it, reducing damage from Heavy to Minor, and flooding from Heavy to None. She had 100% speed and 99% efficiency when I was done. I lost one secondary gun mount.

I'd like to see an in-depth Damage Control system in Battleship Command if it would be reasonable to implement such a system. Maybe have an option for automatic DC or Manual, with the ability to switch by clicking an in-game button.

I'm hoping that the game will get a Steam page fairly soon, with a demo available. I think that would make a lot more potential customers aware of it, and begin to build some anticipation for the title.

This is probably my most eagerly awaited new title. I'm hoping that it's a resounding success. Having watched all the videos, I'm excited!

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