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Old 04-23-20, 10:16 AM   #17
Aquelarrefox
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Join Date: Apr 2013
Location: Buenos Aires
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i look in campaing file and i found something even more interesting nygm have all ships generics while ccom have all defined.
i like much generic but its strange becouse at least gulf convoys should have 1/2 tankers forced, also this means you could not have benefits from mfm in ccom even a partial extension.
script files from nygm are so empty compared to any other mod.
CCom hae much content and wac scrpt is a explotion!
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