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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
Indeed dat objects are supported by the game, but game shaders are not optimized for displaying them as well as they are for granny-format objects. This is just my guess, but an excess of dat objects asking to be rendered in the same scene and at the same time might expose the game engine to extra "stress" and lead It to run out of resources and crash miserably. ![]() |
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