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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2015
Location: San Pedro, CA, USA
Posts: 8
Downloads: 1
Uploads: 0
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Hi all - coming from the old 688 days, I had a great time.. But i just have the HARDEST time getting anything done in this game which ive owned for over a decade.
I get so dismayed that I just stop playing for a year, 2 or even 3 - then pick it up again and hit the same wall. (can someone perhaps write down a short bullet list of initial things they do to track / confirm contacts? For me, i deploy the towed array about half way cos i usually cruise around 10kts unless its shallow or dangerous - then 5kts and a shorter array, super short if i need to be near the bottom). Then I do a turn to remove duplicate contacts - problem is assigning trackers gets soo confusing, i have o basically tma each contact (or match blades/narrowband/demon to confirm vessel and type).. and I go in circles getting lost basically.. I have read all the stickies, guides i can possibly find. I also know the TMA method in 688 was incorrect and that took me a long time figure out. Ive done many kills in 688 and read the book about 10 times so familiar with the concepts. I just dont know what the heck im missing - Esp the multiple contacts on the broadband (i know i know, use narrow band) - but the broadband just have a longer range.. Im going to play the first mission today on the huge screen with a remote keyboard/mouse and let you all know what happens. I LOVE this game - but im just terribly bad at finishing up things. on 688 i did pretty well- just not DW.. Last edited by CamaroMan; 04-05-20 at 03:08 PM. |
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